Skip to content
View laplante-sean's full-sized avatar
🔨
🔨

Organizations

@ainfosec

Block or report laplante-sean

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
laplante-sean/README.md

Hi there 👋, I'm Sean.

Twitter Follow Bluesky Website Indie Games

I'm a software engineer, security researcher, open-source contributor, and hobby game developer.

🚧 What I'm Working On

  • 🔭 Building indie games with Godot on itch.io, including work on a larger project with friends at Troy Story Games
  • 🧠 Contributing to IntroVirt, a KVM guest introspection framework, and kvm-introvirt
  • 🏴‍☠️ Designing CTF and security/educational challenges: DOG-CTF, Pred-CTF, spaceflight
  • 🛠️ Tinkering with hardware hacking, reverse engineering, and whatever else is interesting.

⭐ Featured Work

🛡️ Open Source & Security

  • IntroVirt: core contributor to a C++ virtual machine introspection library for KVM. Recent work includes modern Linux kernel support, memory breakpoint tracking fixes, Python bindings, and architectural documentation.
  • kvm-introvirt: KVM module work supporting IntroVirt's guest introspection capabilities.
  • DOG-CTF: Contributed a few CTF challenges for the 2026 UAlbany cyber competition.
  • Pred-CTF: Contributed a few CTF challenges for the Spring 2026 Cornell cyber club's CTF.
  • vulny: a vulnerable Linux socket game for educational security practice.

🎮 Games & Experiments

  • Messenger Mouse: A 2D action platformer in Godot, currently a work-in-progress with a playable demo on itch.
  • facelift: A Godot VR game submission for the 2026 Global Game Jam.
  • freeballz: a Godot ball-bouncing/block-breaking game.
  • Torn: a time-travel looper puzzle-platformer prototype built in Godot.
  • The Sun Is Off: a LOWREZJAM 2020 dungeon crawler experiment in tiny resolution constraints.
  • Motivation: a Python smart-trainer project that disables your game controller when you stop pedaling hard enough.
  • Chevy Volt "Trip Mode": A hardware/software/RE project that adds a "trip mode" to a 2017 Chevy bolt. (blog post)

🧰 Languages and Tools

Visual Studio Code HTML5 CSS3 JavaScript Node.js SQL MySQL MongoDB Git GitHub Terminal



Linux Bash Python C C++ CMake Java Rust Zig Godot Wireshark


Pinned Loading

  1. IntroVirt/IntroVirt IntroVirt/IntroVirt Public

    IntroVirt is an guest introspection library for KVM

    C++ 67 14

  2. chevy-volt-trip-mode chevy-volt-trip-mode Public

    Create a "trip mode" for Chevy volt using a Raspberry Pi and a Panda from Comma AI to auto switch between "normal" and "hold mode" on long trips

    Python 3

  3. dog-ctf dog-ctf Public

    Digital Operations Group CTF Challenges

    Python

  4. spaceflight spaceflight Public

    CTF challenge

    C

  5. jackit jackit Public

    2D side-scroller game with a programming aspect

    Python 2

  6. thesunisoff thesunisoff Public

    Submission for LOWREZJAM 2020 game jam: 2D top-down maze exploring dungeon crawling thing.

    GDScript 1 1