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Influence

A game inspired by Go, developed using Phaser

Demo

How to play

Players take turns to select and color a tile. At the end of a turn, each tile will influence its neighbors by imparting some of its color.

If a tile gains enough color to pass the threshold, it can no longer be selected and will have a dark border. Conversely, a tile can lose its dark border and become selectable if it loses enough color.

The game ends when all tiles pass the color threshold. The player with the most colored tiles wins!

Play against AI

Set the difficulty and color of the AI player in the settings menu

Hint: Pit the AI against itself to pick up some strategies!

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A game inspired by Go, developed using Phaser JS

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