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  1. avatar-asset-pipeline avatar-asset-pipeline Public

    Avatar asset pipeline is a tool to create continuous integration build pipelines for 3D avatar assets using set of common transformation logic as a component, such as "A-pose to T-pose".

    C++ 40 6

  2. wgpu-tiled wgpu-tiled Public

    wgpu-tiled - A mobile-optimized fork of wgpu with tile-based deferred rendering (TBDR) support

    Rust

  3. VRM.h VRM.h Public

    C++ header-only library for simple serialization/deserialization of VRM 1.0

    C++ 21 5

  4. vmc2bvh vmc2bvh Public

    A tool to generate BVH (Biovision Hierarchy) motions from VirtualMotionCapture OSC motion data

    C++ 41 1

  5. infmesh infmesh Public

    Unofficial Rust port of the OpenMesh halfedge mesh library

    Rust

  6. paraflow paraflow Public

    An idiomatic Rust port of the FastFlow parallel programming framework

    Rust