Releases: hexstr/UnityFPSUnlocker
Releases · hexstr/UnityFPSUnlocker
5.0.3
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hexstr
released this
20 Jun 07:46
5.0.2
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hexstr
released this
09 Jun 06:10
注意这次更新是由codex修改
本次更新修复了部分设备上设置页面内容被状态栏遮挡的问题,并优化了设置页内部逻辑。现在应用会正确适配系统状态栏和导航栏区域。同时更新了 arm64 原生库的 16KB 页大小对齐。
5.0.1
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hexstr
released this
26 Jan 06:34
修复了per app settings打开后闪退的问题。
注:Display Mode作用比较有限(最初是为了解决ltpo屏幕限制的问题,但我没有设备测试),只能在系统设置为高帧率时用来限制帧率;如果用了其它模块强制最高帧率时也会失效。尽管确实按文档 设置了preferredDisplayModeId
5.0.0
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hexstr
released this
16 Aug 06:59
添加修改preferredDisplayModeId用于修改屏幕刷新率
4.0.1
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hexstr
released this
30 May 12:23
4.0.0
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hexstr
released this
31 Dec 11:33
在游戏没有使用UnityEngine.Screen::SetResolution的情况下,使用ScreenManager调整分辨率,比如纪念碑谷3(仅实现arm64)
3.9.1
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hexstr
released this
29 Jul 05:41
修复了SetResolution在Unity 2022+上的参数传递问题
3.9
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hexstr
released this
28 Jul 12:27
修复了在高版本Android模拟器上出现无法打开libart.so的问题
修复了在高版本Android模拟器houdini 6上加载插件失败的问题
修复了NopFunc在遇到arm thumb时的指令问题
3.8
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hexstr
released this
04 Jun 03:02
添加zygisk::Option::DLCLOSE_MODULE_LIBRARY
设置fps为0即可不加载插件,相当于黑名单机制
3.7.2
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hexstr
released this
04 Apr 03:33
添加为每个App单独设置的页面,现在可以单独为App设置参数了,需要填写包名
注意:在第一次设置以后,per app settings中保留的是上一次的设置参数,不是代表只能单独设置一个App