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📝 Shader editor to write and compile filters
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📺 Real-time processing of the camera stream
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🖼 Processing of images from the user's device
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🧩 Combining a sequence of shaders in one filter
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⚙ Setting camera resolution and canvas size
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🎢 Image stabilization via accelerometer data
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🕹 Sliders and buttons to control the filter
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📚 Built-in library of GLSL functions
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💾 Import/export filters as text files
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✨ Collection of filter presets
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📣 Open and commented source code
hayabuzo/mIRO
Folders and files
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