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Introduces the DaychIO class to handle the .daych binary image format. This utility allows for high-performance reading and writing of 24-bit RGB data directly to pygame.Surface objects. Key features: - Support for both disk (SSD) and memory (BytesIO) operations. - Direct buffer-to-surface conversion using pygame.image.frombytes. - Static methods for easy integration: load_surface, save_surface, and to_buffer. - Header validation (Signature: 'DAYCH') to prevent corrupted data loading. This format is optimized for pixel art workflows (Aseprite) and minimizes SSD wear by allowing full RAM-based processing.
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