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Releases: get-wrecked/fivem

v1.45.3

05 Mar 21:43

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Features

  • clipping: add debug logging for NUI callbacks #47 (Imthatguyhere)
  • clipping: add debug logging for custom event handling #47 (Imthatguyhere)
  • clipping: load toggle state from KVP for custom events and add debug logging #47 (Imthatguyhere)
  • clipping: add debug logging for vessel NUI communication #47 (Imthatguyhere)
  • Custom signal event validation #53 (WLVF)

Bug Fixes

  • clipping: logging is less intensive now #47 (Imthatguyhere (ITGH | Tyler))
  • Make minutes reflect minutes, not seconds #51 (WLVF)
  • server/honeycomb: Deduplicate player joins #52 (WLVF)
  • Use Medal comment structure #53 (WLVF)
  • Prevent signal event trigger creation leak #53 (WLVF)
  • Use src variable in GetPlayerIdentifierByType calls #52 (WLVF)
  • Remove dropped sources #52 (WLVF)

Builds

Commits

  • 1299d85: Update clipping/lookout/client-custom-event.lua (WLVF) #53

v1.40.6

02 Dec 15:48

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Continuous Integration

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v1.39.32

15 Nov 20:12

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Code Refactoring

Builds

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Commits

  • 786b854: docs:: add Medal.tv integration with automatic WebGL fallback (Imthatguyhere) #42
  • e5c1d1d: Merge branch 'ITGH--Falling-Backwards' o...
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v1.30.9

10 Nov 16:38

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v1.13.6

22 Oct 04:14

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Commits

  • 0e295bf: Merge branch 'main' into lynexer--stats (Kyle Graham) #36

v1.11.4

15 Oct 20:24

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Bug Fixes

  • SuperSoaker: 🐛 Resolves an issue with function callbacks not being recognized as functions #34 (Imthatguyhere)

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v1.11.2

05 Oct 16:11

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Features

  • create prune ASCII colour util function #33 (lynexer)

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v1.10.2

05 Oct 01:42

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Features

  • add radius multi-player request support in assayer #30 (Imthatguyhere)
  • add proximity-based ore data requests from nearby players with radius and maxPlayers #30 (Imthatguyhere)
  • flatten envelope data into request payload for improved message handling #30 (Imthatguyhere)
  • add a server-side ore assayer for nearby player ore aggregation #30 (Imthatguyhere)
  • medal: add context local api method #31 (Kyle Graham)
  • version: create client version accessor #31 (Kyle Graham)
  • add configurable defaults for nearby players in the assayer #30 (Imthatguyhere)
  • nui: add shadcn/ui button component #32 (lynexer)
  • ac: create download component #32 (lynexer)

Bug Fixes

  • manifest: remove duplicate lib/server-.lua entry and add gameVein/assayer/server-.lua path #30 (Imthatguyhere)

Documentation

Code Refactoring

  • replace ore type conditionals with dispatch table for case-insensitive lookups, and cleaner code #30 (Imthatguyhere)
  • medal: switch Medal API to exported class instance #31 (Kyle Graham)
  • medal: update builders to static methods #31 (Kyle Graham)
  • swap magic numbers into named constants, for timeouts and waits #30 (Imthatguyhere)
  • ac: add medal missing state #32 (lynexer)

Chores

Commits

v1.1.9

23 Sep 16:48

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Documentation

Code Refactoring

  • rename communityName ore to cfxId for clarity and add server-side handlers #27 (Imthatguyhere)
  • standardize RegisterNuiCallback casing in client-side Lua files #27 (Imthatguyhere)

v1.1.2

22 Sep 22:42

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Features

Bug Fixes

  • ore: use cached ox_core character data instead of unreliable exports for player names #26 (Imthatguyhere)
  • ore: attempt to use ND events instead of wrong imports #26 (Imthatguyhere)
  • remove legacy statebag fallbacks and simplify job/name resolution #26 (Imthatguyhere)
  • register ND character loaded event handler instead of just adding it #26 (Imthatguyhere)

Styles

Code Refactoring

Commits

  • 73acf0d: Merge branch 'main' into ITGH--Scattershot (Kyle Graham) #26