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| Programming Fundametnals |
Name
Status
Program Structure
Done
Basic Syntax
Done
Data Types
Done
Variables
Done
Functions
Done
Loops
Done
| Advanced C# Fundamentals |
Name
Subitems
Status
Strings
Done
Collections
Done
Array
Done
Enum
Done
List
Done
Dictionary ( HashMap)
Done
Structures / Classes
Working on it
Generics
Done
Regular Expressions
Stuck
Exeption Handling
Working on it
| Asynchronous Programming |
Name
Subitems
Status
Async / Await
Working on it
Callbacks
Done
Tasks
Done
Actions
Done
Anonymous Functions
Done
Delegates
Done
Events
Stuck
| Architecture / Design Patterns |
Name
Subitems
Status
Creational Patterns
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Abstract Factory
Working on it
Builder
Stuck
Factory Method
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Prototype
Done
Singleton
Done
Structural Patterns
Working on it
Adapter
Working on it
Bridge
Done
Composite
Done
Decorator
Stuck
Facade
Done
Flyweight
Working on it
Proxy
Working on it
Behavioral Patterns
Working on it
Chain of Responsibility
Working on it
Command
Working on it
Iterator
Done
Mediator
Working on it
Memento
Done
Observer
Done
State
Done
Strategy
Done
Template Method
Working on it
Visitor
Done
Object Oriented Programming
Done
Encapsulation
Done
Inheritance
Done
Polymorphism
Done
Abstractions
Done
SOLID
Working on it
Single-responsibility
Done
Open–closed
Working on it
Liskov substitution
Working on it
Interface segregation
Working on it
Dependency inversion
Stuck
GRASP
Stuck
Information Expert
Stuck
Creator
Stuck
Low Coupling & High Cohesion
Working on it
Protected Variations
Stuck
Controller
Done
Polymorphism
Done
Pure Fabrication
Working on it
Indirection
Working on it
Name
Subitems
Status
DataBases
Working on it
Dependency Injection
Working on it
Testing
Done
Unit Tests
Done
Integration Tests
Working on it
End To End Tests
Done
General skills
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Git
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Continuous Integration
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Protocols
Stuck
APIs
Working on it
Name
Status
Game Dev
Done
Artificial Intelligence
Working on it
Shaders & Computer Graphic
Working on it
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