| What is BuildLauncher |
BuildLauncher is a frontend for Build Engine games inspired by nstlaurent's DoomLauncher It can download all major ports for Build Engine games, as well as mods, custom campaigns, and maps and launch them with the port of your choice. Another goal of this project is to create a unification standard for Build Engine mods, campaigns, and map, so they can be launched with supported ports without any additional tweaking by users. |
| Supported games |
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| What it can do |
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| How to use |
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Download the Windows x64 archive from the releases page and extract it to a writable folder. On Windows, run BuildLauncher.exe. For Linux x64, publish from the repository root with The launcher uses its application folder as the working directory. Use |
| More |
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Want to create and submit your own addons? Learn about addons specifications? Care about security and privacy? Check WIKI for more information. For addon preparation, see the repository manifest specification, common conversion plan, game-specific profiles, ART resource export and verification, manifest validation, and artwork styles. |
| Disclaimer |
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BuildLauncher is a community-driven utility designed to help users manage and launch third-party source ports, mods, custom campaigns, and maps for their licensed Build Engine games. This Software is not affiliated with or endorsed by the original game rights holders or any associated entities. Use this Software and the associated content at your own discretion. Please be aware that using third-party modifications may occasionally lead to game instability or technical conflicts. While we aim for a seamless experience, we cannot guarantee the performance or compatibility of external content. The developers of this Software are not responsible for any technical issues or data loss that may arise from using community-made fixes. |
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