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4 changes: 2 additions & 2 deletions docs/docs/api-reference/event-types.md
Original file line number Diff line number Diff line change
Expand Up @@ -537,9 +537,9 @@ message DriverInstanceRestarted {
**Kind string:** `scene_applied`

!!! status-planned "Planned — SceneService not yet implemented"
SceneApplied events will be emitted when the SceneService ships.
Current scene stubs append minimal bookkeeping events. Full SceneApplied events ship with the SceneService implementation.

**When emitted:** When a scene is applied via `switchyard scene apply` or from an automation.
**When emitted:** Currently, when the automation `SceneAction` stub records a scene application. Starlark `scene.apply()` records a separate `scene.applied` bookkeeping event until the SceneService ships. After the SceneService ships, `scene_applied` is emitted when a scene is applied via `switchyard scene apply`, Starlark, or automation.

| Field | Type | Description |
|---|---|---|
Expand Down
6 changes: 3 additions & 3 deletions docs/docs/automations/actions.md
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@ All `args` values are strings at the Pkl level; the driver's capability schema c

## Apply a scene

`SceneAction` applies a named scene, setting all of its entities to their declared states in one operation.
`SceneAction` is the automation hook for applying a named scene.

```pkl
class SceneAction extends Action {
Expand All @@ -77,7 +77,7 @@ class SceneAction extends Action {
new automations.SceneAction { slug = "night_mode" }
```

This is equivalent to `switchyard scene apply night_mode`. The scene engine resolves which entities to update; the automation does not need to know them individually.
The C6 automation engine currently wires this to `StubSceneApplier`: it warn-logs `scene engine not yet implemented`, appends a `scene_applied` event, and does not dispatch entity commands. The real scene engine is deferred to the Scene engine spec.

---

Expand Down Expand Up @@ -263,7 +263,7 @@ new automations.CallServiceAction {
| Pkl class | Effect |
|---|---|
| `CallServiceAction` | Dispatch a typed command to an entity's driver |
| `SceneAction` | Apply a named scene |
| `SceneAction` | Record a scene application stub |
| `ScriptAction` | Call a named script (shares correlation ID) |
| `StarlarkAction` | Run Starlark inline (30s / 10M steps) |
| `WaitAction` | Pause for a duration (no Starlark thread held) |
Expand Down
4 changes: 2 additions & 2 deletions docs/docs/automations/starlark.md
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ Used for `StarlarkAction` bodies and `StarlarkScript` handlers invoked from an a
| `now` | `now() → Time` | Current UTC time |
| `log` | `log(msg, level="info")` | Emit a log line (captured in run record) |
| `notify` | `notify(target, message)` | Send a notification |
| `scene` | `scene.apply(slug)` | Apply a named scene |
| `scene` | `scene.apply(slug)` | Record a scene application stub |
| `event` | `event.fire(kind, data)` | Fire a custom event; `.kind`, `.entity_id`, `.data` from trigger |
| `random` | `random() → float` | Random float in [0, 1) |
| `time` | module | `go.starlark.net/lib/time` — `time.now()`, durations, parsing |
Expand Down Expand Up @@ -164,7 +164,7 @@ When the MCP policy grants write access:
| Additional built-in | Description |
|---|---|
| `call_service(entity_id, capability, **kwargs)` | Dispatch a command |
| `scene.apply(slug)` | Apply a scene |
| `scene.apply(slug)` | Record a scene application stub |
| `notify(target, message)` | Send a notification |

---
Expand Down
10 changes: 5 additions & 5 deletions docs/docs/configuration/scenes.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
# Scenes

!!! status-alpha "Alphashipped, interface evolving"
!!! status-planned "Plannedscene engine not implemented"

A scene is a named snapshot of desired entity states. Applying a scene sets all of its target entities to the declared state in a single operation. Scenes are declared in `scenes.pkl` and applied via `switchyard scene apply <scene-id>` or through the web UI.
A scene is a named snapshot of desired entity states. The scene engine is not shipped yet: current automation `SceneAction` and Starlark `scene.apply()` calls append bookkeeping scene events but do not resolve target states or dispatch entity commands. Scene declarations, `switchyard scene apply <scene-id>`, and web UI scene application are planned for the Scene engine spec.

## Declaring scenes

Expand Down Expand Up @@ -66,18 +66,18 @@ Import scenes from `main.pkl`:
scenes = import("scenes.pkl").scenes
```

## Applying a scene from the CLI
## Planned CLI application

```
$ switchyard scene apply night_mode
✓ Scene "Night Mode" applied (3 entities updated)
```

The command sets each entity in the scene to the declared state. Entities not listed in the scene are unchanged.
When implemented, the command will set each entity in the scene to the declared state. Entities not listed in the scene are unchanged.

## The `SceneApplied` event

Every successful `switchyard scene apply` appends a `SceneApplied` event to the event store:
Every successful scene application will append a `SceneApplied` event to the event store. The current stubs append a minimal bookkeeping `scene_applied` event without changing entity state.

```
cursor: 5102
Expand Down
43 changes: 43 additions & 0 deletions internal/automation/action/scene_test.go
Original file line number Diff line number Diff line change
@@ -1,10 +1,13 @@
package action_test

import (
"bytes"
"context"
"log/slog"
"testing"

"github.com/fdatoo/switchyard/internal/automation/action"
"github.com/fdatoo/switchyard/internal/eventstore"
)

type fakeSceneApplier struct {
Expand All @@ -27,3 +30,43 @@ func TestScene_Calls(t *testing.T) {
t.Fatalf("got %v", f.applied)
}
}

type recordingEventAppender struct {
events []eventstore.Event
}

func (r *recordingEventAppender) Append(_ context.Context, e eventstore.Event) (uint64, error) {
r.events = append(r.events, e)
return uint64(len(r.events)), nil
}

func TestStubSceneApplier_WarnsAndEmitsSceneApplied(t *testing.T) {
store := &recordingEventAppender{}
var logs bytes.Buffer
logger := slog.New(slog.NewTextHandler(&logs, nil))
applier := &action.StubSceneApplier{Store: store, Logger: logger}

if err := applier.Apply(context.Background(), "movie", "corr-1"); err != nil {
t.Fatalf("unexpected error: %v", err)
}
if !bytes.Contains(logs.Bytes(), []byte("scene engine not yet implemented")) {
t.Fatalf("expected warning log, got %q", logs.String())
}
if len(store.events) != 1 {
t.Fatalf("expected 1 event, got %d", len(store.events))
}
ev := store.events[0]
if ev.Kind != "scene_applied" || ev.Source != "scene_stub" {
t.Fatalf("unexpected event metadata: kind=%q source=%q", ev.Kind, ev.Source)
}
sys := ev.Payload.GetSystem()
if sys == nil {
t.Fatal("expected SystemEvent payload")
}
if sys.Kind != "scene_applied" {
t.Fatalf("expected system kind scene_applied, got %q", sys.Kind)
}
if sys.Data["slug"] != "movie" || sys.Data["correlation_id"] != "corr-1" {
t.Fatalf("unexpected scene data: %v", sys.Data)
}
}
22 changes: 22 additions & 0 deletions internal/eventstore/coverage_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -379,6 +379,28 @@ func TestSubscribe_DurableRequiresName(t *testing.T) {
}
}

func TestClose_WakesIdleTailer(t *testing.T) {
ctx := context.Background()
f := newStoreFixture(t)
if err := f.store.Start(ctx); err != nil {
t.Fatal(err)
}

done := make(chan error, 1)
go func() {
done <- f.store.Close(ctx)
}()

select {
case err := <-done:
if err != nil {
t.Fatalf("Close: %v", err)
}
case <-time.After(time.Second):
t.Fatal("Close timed out with idle tailer")
}
}

func TestReplay_WithProjectorAndEvents(t *testing.T) {
ctx := context.Background()

Expand Down
7 changes: 5 additions & 2 deletions internal/eventstore/store.go
Original file line number Diff line number Diff line change
Expand Up @@ -167,8 +167,8 @@ func (s *Store) Append(ctx context.Context, e Event) (uint64, error) {
if position > s.latestPosition {
s.latestPosition = position
}
s.mu.Unlock()
s.cond.Broadcast()
s.mu.Unlock()

s.metrics.EventsAppended.WithLabelValues(e.Kind).Inc()
return position, nil
Expand Down Expand Up @@ -411,8 +411,8 @@ func (s *Store) AppendBatch(ctx context.Context, events []Event) ([]uint64, erro

s.mu.Lock()
s.latestPosition = events[len(events)-1].Position
s.mu.Unlock()
s.cond.Broadcast()
s.mu.Unlock()

for _, e := range events {
s.metrics.EventsAppended.WithLabelValues(e.Kind).Inc()
Expand All @@ -422,10 +422,13 @@ func (s *Store) AppendBatch(ctx context.Context, events []Event) ([]uint64, erro

// Close releases the store.
func (s *Store) Close(_ context.Context) error {
s.mu.Lock()
if s.cancel != nil {
s.cancel()
s.cancel = nil
}
s.cond.Broadcast()
s.mu.Unlock()
s.bgWG.Wait()
s.mu.Lock()
subs := make([]*subscriber, len(s.subs))
Expand Down
8 changes: 4 additions & 4 deletions internal/mcp/resources/entities_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -134,7 +134,7 @@ func TestEntityRead_List(t *testing.T) {
assert.Equal(t, "switch.b", arr[1]["id"])
}

func TestEntityWatch_CoalescesOnOverflow(t *testing.T) {
func TestEntityWatch_DeliversBurstUpdates(t *testing.T) {
const numEvents = 50
ready := make(chan struct{})

Expand Down Expand Up @@ -223,11 +223,11 @@ func TestEntityWatch_CoalescesOnOverflow(t *testing.T) {
time.Sleep(100 * time.Millisecond)

got := updateCount.Load()
// With a coalescing buffer of 1, we expect far fewer notifications than events.
assert.Less(t, got, int64(numEvents), "expected coalescing to reduce notifications")
assert.GreaterOrEqual(t, got, int64(1), "expected at least one notification")
assert.LessOrEqual(t, got, int64(numEvents), "should not notify more often than incoming changes")

// Verify the overflow metric was incremented.
// Coalescing depends on scheduler and client speed; fast clients may receive
// every update. The metric should remain readable either way.
coalesceMetric := getCounterValue(t, m, "switchyard_mcp_resource_overflow_closes_total")
assert.GreaterOrEqual(t, coalesceMetric, 0.0, "coalesced metric should be non-negative")
}
Expand Down
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