- About
- What I build
- Tech & Tools
- Featured Projects
- GoCraft — Minecraft, rebuilt in Go
- Open Source Work
- Contact
- How to support & collaborate
- Contributing
- License
I’m Elias a passionate java developer from France focused on server-side Java systems, game systems and web development. I build scalable server-side systems, multiplayer game mechanics, and engaging web dashboards. I run Oreo Studios and work on plugins, tools and games including Afelia, an upcoming RPG/FPS title.
🎓 Currently studying at Epitech Strasbourg.
High-level experience:
- Java, Spigot/Paper plugin development (professional Minecraft plugins)
- Game engines: Unity, LibGDX, jMonkeyEngine (engine experience for gameplay, systems & prototyping)
- Full-stack web development (HTML/CSS/JS, Node.js, PHP, REST APIs)
- Databases & infra: MongoDB, Redis, MySQL, Docker, RabbitMQ
- Tools & patterns: Docker, CI, microservices patterns, message queues
- Modern essentials & server tooling (cross-server sync, GUIs, performance-minded)
- Custom gameplay systems for Minecraft (drops, lotteries, item systems)
- Web dashboards & backend services to support game ecosystems
- Game worlds & narrative universes (Afelia — upcoming RPG/FPS)
- A from-scratch Minecraft server in Go with native Java & Bedrock support (GoCraft)
Short skills (text)
- Java — 100%
- Python — 100%
- JavaScript / TypeScript — 90%
- C# (.NET) & Unity scripting — 80%
- PHP — 60%
- Bash / Shell — comfortable
Datastores & infra (text)
- MongoDB, Redis, MySQL
- Docker, Linux, Pterodactyl
- RabbitMQ
Frameworks & libraries (text)
- Spigot / Paper, MythicMobs, ModelEngine, ItemsAdder
- Unity, LibGDX, jMonkeyEngine (game systems, prototyping)
- Express, Node.js, REST APIs
- Spring / Java tooling
A selection of my highlighted work across game servers, web apps, libraries and games. Click any name to open the repo or page.
| Project | Description |
|---|---|
| GoCraft | A from-scratch Minecraft server written in Go with native Java & Bedrock support and a multi-runtime plugin system. |
| Afelia | Upcoming sci‑fi RPG/FPS — game systems, mechanics & lore. Pre‑alpha, coming to Steam. |
| Project | Stack | Description |
|---|---|---|
| ZyntralAI | Java · Spring Boot | AI platform backend — REST API and services built on Spring Boot. |
| ZyntralAI-FrontEnd | TypeScript | Web front-end for the ZyntralAI platform. |
| ZyntralAI-voice | Python | Voice/speech services for ZyntralAI. |
| team-flow-api | Go | Backend API for team/workflow management. |
| Project | Description |
|---|---|
| OreoEssentials | The most advanced all-in-one Essentials plugin for Paper 1.21+ — cross-server sync, MongoDB-backed data, advanced GUIs. Free & open-source. |
| MythicDrops-Refactored | Custom drop system for MythicMobs with configurable tables and rarity weighting. |
| zCrates | A scriptable crate system with full flexibility to create unique animations. |
| SmartMenus-V2 | Advanced menu/GUI framework powered by the SmartInvs API. |
| HoloCreator | Easy-to-use holograms plugin. |
| Project | Description |
|---|---|
| Structura | Type-safe YAML configuration library for Java 21+ with automatic type conversion. |
| OreoLib | Utility library that makes writing Java plugins easier. |
I founded and lead GoCraft (gocraft.fr) — an open‑source organization rewriting the Minecraft server from scratch in Go. Our goal is a single high‑performance server with native support for both Java and Bedrock editions, plus a multi‑runtime plugin system so developers can extend the server in Go and Java.
What we're building:
- GoCraft — the core server implementation, fully written in Go
- gocraft-jvm — a Java runtime that hosts JVM plugins inside the server
- gocraft-api-go / gocraft-abi — the plugin API and binary interface layer
- gocraft-cli — command‑line tooling for running and managing servers
- gocraft-plugin-examples & WorldGuard‑GO — sample plugins to get developers started
- Email: support@oreostudios.info
- Discord: OreoStudios
- Website / Shop: https://oreostudios.fr/
- GoCraft: https://gocraft.fr/ — https://github.com/GoCraft-MC
- Afelia game: http://afeliathegame.com/
- GitHub: https://github.com/el211
- Star the repositories you find useful ⭐
- Open issues or feature requests in the repo you want improved
- If you want custom work, email me or reach out on Discord
Contributions are welcome — bug reports, improvements, documentation updates, or new features.
- Fork the repository
- Create a feature branch (git checkout -b feat/my-feature)
- Commit your changes and push (git push origin feat/my-feature)
- Open a pull request with a clear description of changes
Please follow the repository's code style and include tests where relevant.
Most of my public repositories use permissive licenses. If you want me to add or change a license for a specific repo, tell me which one; I can add an MIT or Apache-2.0 license file and update the README.
Thanks for visiting — if you like my work or want help on a plugin, game system, or web tool, reach out. And yes — I love Oreos 🍪






