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Copy file name to clipboardExpand all lines: docs/integration/vision/faq.md
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## Payroll & Sync Settings
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### Error: Missing drive link detected. Please contact your system administrator to enable the drive link and ensure SQL Payroll is updated to version 1.2025.288.232 or later before re-syncing
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### Error: Missing drive link detected.
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`Missing drive link detected. Please contact your system administrator to enable the drive link and ensure SQL Payroll is updated to version 1.2025.288.232 or later before re-syncing`
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Copy file name to clipboardExpand all lines: docs/integration/vision/gift/manager.md
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@@ -107,7 +107,7 @@ To check completed issuances, **toggle on Issued Gifts** to display the latest i
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### Expired Gift
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The activation will **fail**if the gift has expired. To activate the gift, the manager must [**update**](#gift-update) its **Redemption Validity End Date**.
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When activating expired gifts, a **new expiry date**must be set for each selected. The expiry date must be **later than the current date**.
Copy file name to clipboardExpand all lines: docs/integration/vision/group.md
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@@ -39,14 +39,6 @@ Manager can view all the created groups in **Main Dashboard | Manage Group**. In
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2. Edit by changing either the **Group Name**, **Admin**, **Group Leader** and **Group Members**.
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3. Tap **Save** to save the changes, or **Cancel** to discard the changes.
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### Delete Group
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1. Swipe **Left** on the group card that you want to delete. Tap **Delete**.
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2. Confirm by tapping **Yes**.
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3. You can also delete a group when editing, on the top right **delete icon**.
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## Apply Group
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Group can be applied when creating a [**Target**](task/manager_view/task_creation/target#step-3---participants-information), [**Assignment (Step 3)**](task/manager_view/task_creation/assignment#step-3---participants-information) or an [**Upskill (Step 4)**](upskill/manager_view/upskill-creation#step-4---participants-information).
|**Description**| Text field to enter a description for the bonus. *(e.g., extra points that you hope the employee can achieve, though it is not mandatory)*|
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|**Rewards**| Text field to enter the rewards available to the achievers of the particular bonus. |
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|**Add**| Adds a new bonus along with its respective rewards. |
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|**Delete**| Deletes a new bonus along with its respective rewards. |
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-**Inclusive Setting:***If January and August are set as inclusive months, rewards entitled from February to August will be paid in August, while rewards entitled from September to January will be paid in January.*
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-**Exclusive Setting:***If January and August are set as exclusive months, rewards entitled from January to July will be paid in August, and rewards entitled from August to December will be paid in January.*
|**Description**| Text field to enter a description for the bonus. *(e.g., extra points that you hope the employee can achieve, though it is not mandatory)*|
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|**Rewards**| Text field to enter the rewards available to the achievers of the particular bonus. |
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|**Add**| Adds a new bonus along with its respective rewards. |
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|**Delete**| Deletes a new bonus along with its respective rewards. |
Copy file name to clipboardExpand all lines: docs/integration/vision/task/manager_view/task_creation/target.md
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:::
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:::tip Tips to create a Team Target Mission
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<!--:::tip Tips to create a Team Target Mission
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To set up a team target, create two identical missions: one with the **Individual** setting and the other with the **Team** setting.
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1. Add the team leader to the Team target and their team members to both the Team and Individual targets.
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2. The team leader’s target will now reflect the collective achievements of the entire team and include a unique reward, while each member will have their own individual targets and rewards!
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::: -->
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:::tip Tips for Creating Team Target Missions
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Below are two recommended approaches for setting up team-based targets depending on how rewards should be distributed.
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---
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**1. Team Target Mission (Leader-Only Reward)**
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This method allows the **team leader to receive a reward based on the collective performance of the team**, while team members work toward their own individual targets.
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**Steps:**
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1. Create two identical missions:
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- One with the **Individual** setting.
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- One with the **Team** setting.
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2. Assign the team leader to the Team mission.
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3. Assign all team members to:
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- The Team mission
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- The Individual mission
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**Result:**
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- The team leader's target will reflect the combined achievements of the entire team and include a special reward.
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- Each team member will still have their own individual targets and rewards.
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---
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**2. Team Target Mission (Shared Reward)**
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This method allows **all members of the team to work together toward the same goal and receive the reward collectively** once the target is achieved.
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**Steps:**
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1. Create a Team mission.
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2. Assign **all members as team leaders** within the mission.
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**Result:**
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- All members contribute toward the same shared target.
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- Once the goal is achieved, everyone receives the reward.
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- This setup encourages collaboration and collective performance across the team.
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### Strategy
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|**Target**| Text field to input the target amount. (Note: Only the **Between** condition will have two text fields.) |
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|**Rewards**| Text field to enter the rewards available to the achievers of the particular target. There are 3 types of rewards: <br/> 1. **Percentage (%):** A percentage of the target amount awarded to the members *(e.g., 2%)*. <br/> 2. **Cash (RM):** Commission or allowance provided through the SQL Account on the payout date. <br/> 3. **Coins:** Digital coins that can be used to redeem gifts in SQL Vision via [**Gift**](../../../gift/introduction.md). |
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|**Rewards**| Text field to enter the rewards available to the achievers of the particular target. There are 3 types of rewards: <br/> 1. **Percentage (%):** A percentage of the target amount awarded to the members *(e.g., 2%, 2.5%)*. <br/> 2. **Cash (RM):** Commission or allowance provided through the SQL Account on the payout date. <br/> 3. **Coins:** Digital coins that can be used to redeem gifts in SQL Vision via [**Gift**](../../../gift/introduction.md). |
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|**Add**| Adds a new target along with its respective rewards. |
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|**Delete**| Deletes a specific target and its associated rewards. |
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