Improve camera functionality for Bedrock model viewer - #222
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…block and update Bedrock model viewer workspace to default to perspective with auto-framing. Co-authored-by: brettfxio <105930054+brettfxio@users.noreply.github.com>
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This change introduces a robust
frameCameraOnMeshcamera framing mechanism in BabylonSceneManager, adds a correspondingframe_camera_on_meshBlockly block, puts it in the Scene toolbox category, updates the Bedrock .mcstructure model viewer workspace to default to a perspective camera with auto-framing on load, and adds Playwright tests to ensure functionality works perfectly.PR created automatically by Jules for task 7570993783750106784 started by @brettfxio