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Gnetum causes No Man's Land's Friend Moon dialogue to be slowed down #124

Description

@truepurpledino

No Man's Land adds a Friend Moon which you can visit at a meeting point structure that speaks to the player randomly and when shown items/entities.

Screenshots showing the event (spoilers) Image

You can test it by causing a dream with the /dream <player> nomansland:friend_moon_dream start command, then walking up to the basin, letting the cutscene play out, then visiting the meeting point (/locate structure nomansland:meeting_point) and walking up to the Moonlight Basin.

This behavior stops happening when the hud is disabled with F1.

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