Example edits for updating to CUDA 12:
Update cuda/pinned_vector.h:
Thrust pinned memory in CUDA 12.0
Update cuda/imageProcessing/scale.cu:
Fix CUDA texture bugs and replace all instances of CUDA texture references with texture objects
There may be an easier way on texture intrisics but I don't know it at the moment.
Other unrelated updates for a newer build on ubuntu mantic:
Update shader/compute/compute_blur.glsl:
but texture2D and texture calls are mixed.
stdint.h is missing in many files.
Example edits for updating to CUDA 12:
Update cuda/pinned_vector.h:
Thrust pinned memory in CUDA 12.0
Update cuda/imageProcessing/scale.cu:
Fix CUDA texture bugs and replace all instances of CUDA texture references with texture objects
There may be an easier way on texture intrisics but I don't know it at the moment.
Other unrelated updates for a newer build on ubuntu mantic:
Update shader/compute/compute_blur.glsl:
but texture2D and texture calls are mixed.
stdint.h is missing in many files.