This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics
See this blog: http://sunwayliving.com/2016/01/01/Integrate-Physx-Engine-To-GameServer.html
This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics
See this blog: http://sunwayliving.com/2016/01/01/Integrate-Physx-Engine-To-GameServer.html