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A basic zero asset game made using GlistEngine

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Neon Dodger

A stylized neon arcade shooter demo built with GlistEngine. All visuals are procedural: glowing shapes, particle trails, and screen shake, no sprite art.

Play it in your browser: https://irrl.dev/games/neondodger

How to play

  • Move with the mouse (or WASD / arrow keys). The ship follows your cursor.
  • Hold left click to shoot toward the cursor, or hold Space to auto-aim at the nearest enemy.
  • On touch screens, the first finger works as a floating joystick and a second finger fires at the nearest enemy.
  • Dodge or destroy the enemies:
    • Magenta triangles chase you.
    • Orange squares drift across the screen.
    • Purple hexagons are slow and tanky.
  • Health scales with size: small shapes take 2 hits, hexagons take 6.
  • Score comes from survival time and kills. One touch and you are wrecked.

Assets

  • Fonts: GNU FreeFont (FreeSans family)
  • GlistEngine logo, shown on the boot screen

About

A basic zero asset game made using GlistEngine

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