A stylized neon arcade shooter demo built with GlistEngine. All visuals are procedural: glowing shapes, particle trails, and screen shake, no sprite art.
Play it in your browser: https://irrl.dev/games/neondodger
- Move with the mouse (or WASD / arrow keys). The ship follows your cursor.
- Hold left click to shoot toward the cursor, or hold Space to auto-aim at the nearest enemy.
- On touch screens, the first finger works as a floating joystick and a second finger fires at the nearest enemy.
- Dodge or destroy the enemies:
- Magenta triangles chase you.
- Orange squares drift across the screen.
- Purple hexagons are slow and tanky.
- Health scales with size: small shapes take 2 hits, hexagons take 6.
- Score comes from survival time and kills. One touch and you are wrecked.
- Fonts: GNU FreeFont (FreeSans family)
- GlistEngine logo, shown on the boot screen