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Releases: codespellv3/cs_mp

Initial progresses with Networked spell system

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@mrceresa mrceresa released this 31 Jul 19:42

In this pre-release you can see how two players can connect to the same server and interact together.

When they press "Fire" a Spell (the moving orb) is created at runtime on the server and synced to both players. There is a bug for now with this and the clients and not notified perfectly. Look at the issues to see how is this going!

Video is here

Initial multiplayer system

Pre-release

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@mrceresa mrceresa released this 28 Jul 20:17
  • Users can create a gameserver or join en existing one.
  • Avatar is displayed for each connected player

Showcase:
https://youtu.be/vUZ-rgNguas