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Source, prompts and design notes behind the 3D pieces posted on @anxuanng, most built by Claude Opus 5.5 with the viz3d skill.

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3d-builds

The source, prompts and design notes behind the 3D pieces posted on @anxuanng. Each folder under works/ matches one post, or a few posts about the same build. Most of them were built by Claude Opus 5.5 in Claude Code with the visualize-in-3d skill (viz3d).

Each folder has:

  • README.md: what it is, the post, how it was made and how to run it. It also gives the design choices and the asset credits.
  • prompts.md: the prompts in order, translated to English where they were written in Vietnamese. Where the original prompt was not kept, the file says so.
  • design/: the plan files the agent worked from, such as topic files, briefs, look notes and review notes.
  • src/: the code: three.js apps, film recorders, Blender scripts and sound scripts.
  • poster.jpg: one still.

Videos, downloaded music, other people's reference media and assets without a licence to share are left out. Each README says what is missing and where to get it.

Works

Date Work Post
2026-10-27 Rice terraces you can tilt post
2026-10-27 How Big Things Work, a pop-up book post
2026-10-26 The Titanic, deck by deck post
2026-10-26 Fixing the jitter in pixel-on-3D dioramas post 2
2026-10-26 A castle plate you can slice open post
2026-10-25 A tiny pixel airport that runs itself post
2026-10-25 One prompt, two models: a pixel battle post
2026-10-25 Food Forest, rebuilt in Blender post
2026-10-23 The viz3d trailer post
2026-10-23 A pixel battle engine on a floating island post
2026-10-23 Kestrel Quay, a live container port in two looks post 2 3
2026-10-23 Learn Arduino in 3D post
2026-10-21 A live ship canal post
2026-10-21 A live metro with the station cut open post
2026-10-21 Island village post
2026-10-21 The man who inspired Psycho, as a 3D documentary post
2026-10-21 A live airport baggage system post
2026-10-17 Gladewheel: a live theme park you can play like a strategy game post
2026-10-17 Quayline: a live container port you can play like a strategy game post
2026-10-17 Boxline: a live F1-style pit wall you can play like a strategy game post
2026-10-17 Tideline: a live rocket launch site you can play like a strategy game post
2026-10-17 Stackyard: a live robotic fulfillment center you can play like a strategy game post
2026-10-17 Bayflow: a live hospital emergency department you can play like a strategy game post
2026-10-15 Tessellation Morph post 2
2026-10-15 Waferline: a live chip fab you can play like a strategy game post 2
2026-10-15 Squawk: a live air traffic control center you can play like a strategy game post 2
2026-10-15 Sanchome Yokocho vs Yanagi-koji: tokyo-alley post
2026-10-15 Shirayu Onsen vs Hakugin Onsen: onsen post
2026-10-15 Carrick Head Light vs Pendeen Watch: lighthouse post
2026-10-15 Koyo-an vs Shogetsu-en: koi-garden post
2026-10-14 Pelican on a bike, drawn as one line post
2026-10-14 Kelvin: a live AI data center you can play like a strategy game post
2026-10-14 Groundline: a live airport ramp you can play like a strategy game post
2026-10-14 Orglet Office: a live 3D office for AI workers post
2026-10-14 The life of a fruit fly post
2026-10-11 Steam spider: Opus 5.5 vs Gemini 4 Argon post 2
2026-10-11 Opus 5.5 built the anatomy of a machine post 2 3 4 5 6 7
2026-10-09 SPDR: steampunk spider post
2026-10-09 Honking Seal post
2026-10-08 Aki's hollow post 2 3

Licence

The code and text written for these works are under the MIT licence (see LICENSE). Third-party assets keep their own licences, listed in each work's README. To add a work, see CONTRIBUTING.md.

About

Source, prompts and design notes behind the 3D pieces posted on @anxuanng, most built by Claude Opus 5.5 with the viz3d skill.

Resources

Code of conduct

Contributing

Security policy

Stars

2 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages