fix(preview): keep material mesh visible after inspector apply - #885
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fix(preview): keep material mesh visible after inspector apply#885looopmax wants to merge 1 commit into
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bofeng-song
approved these changes
Aug 25, 2026
Inspector dumps encode an unset pass phase as an empty string.
Applying that override made getPhaseID('') register a unique unused
render phase, so the preview mesh disappeared. Drop empty phase
overrides before rebuilding passes.
Co-authored-by: Cursor <cursoragent@cursor.com>
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Summary
phaseoverrides before material preview rebuilds passes.Cause
Material inspector dumps encode an unset effect pass phase as
''.Pass.fillPipelineInfotreats any defined phase as an override, andgetPhaseID('')registers a unique unused render phase. After Apply, the preview camera still draws the default phase, so the mesh disappears.Verification
npx jest src/core/scene/test/material-preview-states.test.tsnpx tsc -b --pretty falsenpm run build:static-web