refactor(skills): streamline skill hierarchy with /install as primary entry point#15
refactor(skills): streamline skill hierarchy with /install as primary entry point#15pmTouchedTheCode wants to merge 2 commits into
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… entry point - Hide advanced skills from slash command menu (integration, event-tracking, user-management, personalization, api-triggered-campaigns, ios-setup) - Skills remain accessible by typing full command directly - Enhance /install skill as comprehensive SDK installation orchestrator with visual progress tracking and iOS NSE setup support - Expand /doctor skill for thorough SDK health checks - Refactor ios-setup as sub-skill invoked by /install - Update documentation (README.md, llms.txt) to reflect new hierarchy - Update slash-command-menu tests for hidden skills Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Update generateHelpText test to check for visible skills (/install, /doctor) instead of hidden ones (/integration, /event-tracking). Also verify that hidden skills do NOT appear in the help text. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Closing this draft PR — the changes are no longer applicable after the command-mode architecture refactor in #22. What happened:
The goals of this PR (simplify skill hierarchy, |
Summary
/installas the primary SDK setup entry point/doctorfor comprehensive health checks and/ios-setupas a sub-skillChanges
HIDDEN_PACKAGE_SKILLSandHIDDEN_LOCAL_SKILLSsets to control menu visibility/installTest plan
bun testto verify all tests passbun run devand verify hidden skills don't appear in/autocomplete/integration)/installflow on a sample iOS project/doctorhealth check output🤖 Generated with Claude Code