A type of WFCConfigObject that lets you generate sprite modules with socket connective constraints.
public class SpriteConfig : BrewedInk.WFC.WCFConfigObject<global::SpriteConfigModuleObject, global::SpriteConfigModule>Inheritance System.Object 🡒 UnityEngine.Object 🡒 UnityEngine.ScriptableObject 🡒 WCFConfigObject 🡒 BrewedInk.WFC.WCFConfigObject<SpriteConfigModuleObject,SpriteConfigModule> 🡒 SpriteConfig