A ScriptableObject wrapper that streamlines creating GenerationSpace instances from MonoBehaviours.
public abstract class WCFConfigObject : UnityEngine.ScriptableObjectInheritance System.Object 🡒 UnityEngine.Object 🡒 UnityEngine.ScriptableObject 🡒 WCFConfigObject
Derived
↳ WCFConfigObject<TModuleObject,TModule>
Create a blank GenerationSpace from the configuration.
This is a useful method for creating generation spaces pre-configured with edges, slots, and modules.
If a module has a Sprite associated with it, you can use this method to try and get it. Depending on the type of Module, there may not be any Sprite available.