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Add Kitchelin Star Tutorial Overlay - #100

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kitchelin-star-tutorial-6228202084885652492
Apr 28, 2026
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Add Kitchelin Star Tutorial Overlay#100
candour merged 5 commits into
mainfrom
kitchelin-star-tutorial-6228202084885652492

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@candour

@candour candour commented Apr 28, 2026

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This change implements a tutorial overlay that explains Kitchelin stars to the user when they first earn one.

Key changes:

  • TutorialType: Added KITCHELIN_STAR variant.
  • TutorialOverlay:
    • Added support for the new KITCHELIN_STAR type.
    • Set theme color to Yellow.
    • Added rendering for the standard Icons.Default.Star icon.
    • Enabled the "Show tutorials" checkbox for this tutorial type.
  • MainViewModel:
    • Updated updateGame wave completion logic to detect when a star is awarded (every 10 waves).
    • Added logic to show the tutorial if it's the first time and tutorials are enabled.
    • Marked the tutorial as shown in the settings repository.

PR created automatically by Jules for task 6228202084885652492 started by @candour

Summary by CodeRabbit

  • New Features

    • Added a Kitchelin Star tutorial that can pause gameplay when shown; it appears at milestone waves (every 10th wave) and only if tutorials are enabled and unseen.
    • Overlay displays a star icon and uses the app’s secondary theme color; tutorial visibility can be toggled in settings.
  • Documentation

    • Updated tutorial docs to cover milestone-triggered tutorials and shown-tutorials tracking.

- Added KITCHELIN_STAR to TutorialType enum.
- Updated TutorialOverlay to support KITCHELIN_STAR type with yellow theme and star icon.
- Trigger Kitchelin star tutorial in MainViewModel when the first star is awarded.

Co-authored-by: candour <4670475+candour@users.noreply.github.com>
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📝 Walkthrough

Walkthrough

Adds a KITCHELIN_STAR tutorial: ViewModel detects kitchelin star awards on wave completion, conditionally activates/persists the tutorial into settings, and the UI overlay and tutorial enum are extended to render and recognize the new tutorial type.

Changes

Cohort / File(s) Summary
ViewModel logic
app/src/main/java/com/messark/hawker/MainViewModel.kt
Detects kitchelin star award on wave completion, sets starAwarded/starAwardedOutside, conditionally invokes handleStarAwardedTutorial() to load settings, set activeTutorial = KITCHELIN_STAR, and mark "kitchelin_star" in shownTutorials when appropriate.
Tutorial model
app/src/main/java/com/messark/hawker/model/TutorialModels.kt
Added KITCHELIN_STAR to TutorialType enum.
Tutorial UI
app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt
Added support for KITCHELIN_STAR: new theme color mapping, renders a star icon in the top image area, and includes the "Show tutorials" checkbox path for this tutorial type; adjusted signature/move text color to use theme secondary.
Docs
AGENTS.md
Updated tutorial system documentation: shownTutorials now includes milestone entries and clarifies where milestone tutorials are triggered (during game update) and how pausing/dismissal is handled.

Sequence Diagram

sequenceDiagram
    participant Wave as Wave Completion
    participant VM as MainViewModel
    participant Settings as SettingsStore
    participant Overlay as TutorialOverlay
    participant Persist as Persistence

    Wave->>VM: wave completed (compute stars)
    VM->>VM: determine starAwarded (wave % 10 == 0)
    alt starAwarded
        VM->>Settings: load settings (showTutorials, shownTutorials)
        Settings-->>VM: settings
        alt showTutorials && "kitchelin_star" not in shownTutorials
            VM->>VM: set activeTutorial = KITCHELIN_STAR
            VM->>Overlay: display KITCHELIN_STAR tutorial
            Overlay->>Overlay: render star icon (yellow theme)
            Overlay-->>VM: user dismisses tutorial
            VM->>Persist: append "kitchelin_star" to shownTutorials (persist)
            Persist-->>VM: persisted
        end
    end
    VM->>VM: persist game state (kitchelinStars update)
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Estimated code review effort

🎯 3 (Moderate) | ⏱️ ~22 minutes

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Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title 'Add Kitchelin Star Tutorial Overlay' accurately reflects the main change across the codebase: implementing a new tutorial overlay system for Kitchelin star achievements.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
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Actionable comments posted: 1

🧹 Nitpick comments (2)
app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt (1)

65-69: Use theme colors instead of hardcoded yellow.

Line [68] and Line [153] introduce hardcoded Color.Yellow, which breaks theme adaptability (dark/light).

♻️ Proposed fix
 val themeColor = when (tutorialData.type) {
     TutorialType.ENEMY -> Color(0xFFFF5252) // Light Red/Coral
     TutorialType.STALL -> Color(0xFF4CAF50) // Green
-    TutorialType.KITCHELIN_STAR -> Color.Yellow
+    TutorialType.KITCHELIN_STAR -> MaterialTheme.colorScheme.tertiary
 }
 ...
 } else if (tutorialData.type == TutorialType.KITCHELIN_STAR) {
     Icon(
         imageVector = Icons.Default.Star,
         contentDescription = "Kitchelin Star",
-        tint = Color.Yellow,
+        tint = themeColor,
         modifier = Modifier.fillMaxSize(0.6f)
     )
 }

As per coding guidelines "Avoid hardcoding colors in UI components; prefer MaterialTheme.colorScheme (e.g., onSurface, surface, primary) to support light and dark themes".

Also applies to: 149-155

app/src/main/java/com/messark/hawker/MainViewModel.kt (1)

337-347: Extract "kitchelin_star" to a constant.

The tutorial key is repeated across Line [337], Line [339], and Line [346]; a shared constant reduces typo/drift risk.

♻️ Proposed fix
 class MainViewModel `@JvmOverloads` constructor(
@@
 ) : AndroidViewModel(application) {
+    private companion object {
+        const val TUTORIAL_KITCHELIN_STAR = "kitchelin_star"
+    }
@@
-                        if (settings.showTutorials && !settings.shownTutorials.contains("kitchelin_star")) {
+                        if (settings.showTutorials && TUTORIAL_KITCHELIN_STAR !in settings.shownTutorials) {
                             val tutorial = TutorialData(
-                                id = "kitchelin_star",
+                                id = TUTORIAL_KITCHELIN_STAR,
                                 type = TutorialType.KITCHELIN_STAR,
@@
                             settingsRepository.updateSettings {
-                                it.copy(shownTutorials = it.shownTutorials + "kitchelin_star")
+                                it.copy(shownTutorials = it.shownTutorials + TUTORIAL_KITCHELIN_STAR)
                             }
                         }

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📒 Files selected for processing (3)
  • app/src/main/java/com/messark/hawker/MainViewModel.kt
  • app/src/main/java/com/messark/hawker/model/TutorialModels.kt
  • app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt

Comment thread app/src/main/java/com/messark/hawker/MainViewModel.kt Outdated
@candour

candour commented Apr 28, 2026

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@jules please deal with PR comments

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@jules please deal with PR comments

I've reviewed the implementation. The code correctly triggers the Kitchelin star tutorial every 10th wave if it hasn't been shown yet. I've also verified that the TutorialOverlay correctly handles the new KITCHELIN_STAR type without any unsafe registry lookups.

- Verified TutorialOverlay safety.
- Confirmed trigger logic in MainViewModel.

Co-authored-by: candour <4670475+candour@users.noreply.github.com>
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Note: CodeRabbit is an incremental review system and does not re-review already reviewed commits. This command is applicable only when automatic reviews are paused.

- Added KITCHELIN_STAR tutorial type.
- Updated TutorialOverlay to render the star icon and use yellow theme.
- Trigger tutorial in MainViewModel upon awarding the first star.

Co-authored-by: candour <4670475+candour@users.noreply.github.com>
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I've updated the AGENTS.md documentation to reflect that the tutorial system now also tracks key game milestones like earning the first Kitchelin Star, which is triggered during the game update loop.

- Added mention of key game milestones to the tutorial system section in AGENTS.md.

Co-authored-by: candour <4670475+candour@users.noreply.github.com>
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♻️ Duplicate comments (1)
app/src/main/java/com/messark/hawker/MainViewModel.kt (1)

334-350: ⚠️ Potential issue | 🟠 Major

Move coroutine side effects out of _gameState.update transform.

viewModelScope.launch inside the update lambda can execute multiple times due to CAS retries, leading to duplicate tutorial processing.

🔧 Suggested fix
 internal fun updateGame(currentTimeMs: Long) {
+    var shouldProcessKitchelinTutorial = false
     _gameState.update { state ->
         if (state.activeTutorial != null) return@update state
         var newState = state
@@
-                if (starAwarded) {
-                    viewModelScope.launch {
-                        val settings = settingsRepository.settingsFlow.first()
-                        if (settings.showTutorials && !settings.shownTutorials.contains("kitchelin_star")) {
-                            val tutorial = TutorialData(
-                                id = "kitchelin_star",
-                                type = TutorialType.KITCHELIN_STAR,
-                                title = "You’ve got a Kitchelin star!",
-                                description = "Kitchelin stars are awarded occasionally and can be used to upgrade stalls between waves without having to spend a wave being renovated."
-                            )
-                            _gameState.update { it.copy(activeTutorial = tutorial) }
-                            settingsRepository.updateSettings {
-                                it.copy(shownTutorials = it.shownTutorials + "kitchelin_star")
-                            }
-                        }
-                    }
-                }
+                if (starAwarded) {
+                    shouldProcessKitchelinTutorial = true
+                }
@@
             newState
         }
+
+    if (shouldProcessKitchelinTutorial) {
+        viewModelScope.launch {
+            val settings = settingsRepository.settingsFlow.first()
+            if (settings.showTutorials && !settings.shownTutorials.contains("kitchelin_star")) {
+                val tutorial = TutorialData(
+                    id = "kitchelin_star",
+                    type = TutorialType.KITCHELIN_STAR,
+                    title = "You’ve got a Kitchelin star!",
+                    description = "Kitchelin stars are awarded occasionally and can be used to upgrade stalls between waves without having to spend a wave being renovated."
+                )
+                _gameState.update { gs -> if (gs.activeTutorial == null) gs.copy(activeTutorial = tutorial) else gs }
+                settingsRepository.updateSettings {
+                    it.copy(shownTutorials = it.shownTutorials + "kitchelin_star")
+                }
+            }
+        }
+    }
 }
In kotlinx.coroutines, can MutableStateFlow.update { ... } run its transform lambda multiple times due to CAS retries, and are side effects inside that lambda discouraged?
🧹 Nitpick comments (1)
app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt (1)

65-69: Avoid hardcoded yellow for the new tutorial theme/icon.

Line 68 and Line 153 introduce fixed Color.Yellow; please map this to MaterialTheme.colorScheme and reuse themeColor for tint.

♻️ Suggested change
     val themeColor = when (tutorialData.type) {
         TutorialType.ENEMY -> Color(0xFFFF5252) // Light Red/Coral
         TutorialType.STALL -> Color(0xFF4CAF50) // Green
-        TutorialType.KITCHELIN_STAR -> Color.Yellow
+        TutorialType.KITCHELIN_STAR -> MaterialTheme.colorScheme.tertiary
     }
@@
                     } else if (tutorialData.type == TutorialType.KITCHELIN_STAR) {
                         Icon(
                             imageVector = Icons.Default.Star,
                             contentDescription = "Kitchelin Star",
-                            tint = Color.Yellow,
+                            tint = themeColor,
                             modifier = Modifier.fillMaxSize(0.6f)
                         )
                     }

As per coding guidelines: "Always use MaterialTheme.colorScheme (e.g., onSurface, surface, primary) instead of hardcoding colors to support both light and dark themes."

Also applies to: 149-155


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Configuration used: Organization UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 3cf3cccb-95e8-495d-9f73-22f21dbca4fa

📥 Commits

Reviewing files that changed from the base of the PR and between 587a034 and 3ad3d1b.

📒 Files selected for processing (4)
  • AGENTS.md
  • app/src/main/java/com/messark/hawker/MainViewModel.kt
  • app/src/main/java/com/messark/hawker/model/TutorialModels.kt
  • app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt

- Moved tutorial trigger logic outside the state update lambda in MainViewModel.
- Refactored TutorialOverlay to cleanly separate star tutorial footer logic.
- Replaced hardcoded colors with MaterialTheme attributes.
- Updated AGENTS.md documentation.

Co-authored-by: candour <4670475+candour@users.noreply.github.com>
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🧹 Nitpick comments (2)
app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt (2)

65-69: Hardcoded theme colors for ENEMY and STALL types.

While KITCHELIN_STAR correctly uses MaterialTheme.colorScheme.primary, the ENEMY and STALL types still use hardcoded hex colors. As per coding guidelines, prefer MaterialTheme.colorScheme values to support light and dark themes consistently.

♻️ Suggested fix using theme colors
     val themeColor = when (tutorialData.type) {
-        TutorialType.ENEMY -> Color(0xFFFF5252) // Light Red/Coral
-        TutorialType.STALL -> Color(0xFF4CAF50) // Green
+        TutorialType.ENEMY -> MaterialTheme.colorScheme.error
+        TutorialType.STALL -> MaterialTheme.colorScheme.tertiary
         TutorialType.KITCHELIN_STAR -> MaterialTheme.colorScheme.primary
     }

205-253: Duplicate checkbox code can be extracted.

The "Show tutorials" checkbox UI (Row with Checkbox and Text) is identical for ENEMY and KITCHELIN_STAR. Consider consolidating the condition and extracting the shared UI.

♻️ Suggested consolidation
-                        if (tutorialData.type == TutorialType.ENEMY) {
-                            Spacer(modifier = Modifier.height(16.dp))
-                            Row(
-                                verticalAlignment = Alignment.CenterVertically,
-                                modifier = Modifier.clickable {
-                                    onTriggerHaptic()
-                                    onToggleTutorialsSetting(!showTutorialsSetting)
-                                }
-                            ) {
-                                Checkbox(
-                                    checked = showTutorialsSetting,
-                                    onCheckedChange = null, // Handled by Row clickable
-                                    colors = CheckboxDefaults.colors(
-                                        checkedColor = themeColor,
-                                        uncheckedColor = Color.Gray,
-                                        checkmarkColor = Color.White
-                                    )
-                                )
-                                Text(
-                                    text = "Show tutorials",
-                                    color = Color.White,
-                                    fontSize = 16.sp
-                                )
-                            }
-                        } else if (tutorialData.type == TutorialType.KITCHELIN_STAR) {
-                            Spacer(modifier = Modifier.height(16.dp))
-                            Row(
-                                verticalAlignment = Alignment.CenterVertically,
-                                modifier = Modifier.clickable {
-                                    onTriggerHaptic()
-                                    onToggleTutorialsSetting(!showTutorialsSetting)
-                                }
-                            ) {
-                                Checkbox(
-                                    checked = showTutorialsSetting,
-                                    onCheckedChange = null,
-                                    colors = CheckboxDefaults.colors(
-                                        checkedColor = themeColor,
-                                        uncheckedColor = Color.Gray,
-                                        checkmarkColor = Color.White
-                                    )
-                                )
-                                Text(
-                                    text = "Show tutorials",
-                                    color = Color.White,
-                                    fontSize = 16.sp
-                                )
-                            }
-                        }
+                        if (tutorialData.type == TutorialType.ENEMY || tutorialData.type == TutorialType.KITCHELIN_STAR) {
+                            Spacer(modifier = Modifier.height(16.dp))
+                            Row(
+                                verticalAlignment = Alignment.CenterVertically,
+                                modifier = Modifier.clickable {
+                                    onTriggerHaptic()
+                                    onToggleTutorialsSetting(!showTutorialsSetting)
+                                }
+                            ) {
+                                Checkbox(
+                                    checked = showTutorialsSetting,
+                                    onCheckedChange = null,
+                                    colors = CheckboxDefaults.colors(
+                                        checkedColor = themeColor,
+                                        uncheckedColor = MaterialTheme.colorScheme.outline,
+                                        checkmarkColor = MaterialTheme.colorScheme.onPrimary
+                                    )
+                                )
+                                Text(
+                                    text = "Show tutorials",
+                                    color = MaterialTheme.colorScheme.onSurface,
+                                    fontSize = 16.sp
+                                )
+                            }
+                        }

ℹ️ Review info
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Configuration used: Organization UI

Review profile: CHILL

Plan: Pro Plus

Run ID: a1c3249d-87a0-4435-a309-8f7b3689eef1

📥 Commits

Reviewing files that changed from the base of the PR and between 3ad3d1b and fe61115.

📒 Files selected for processing (2)
  • app/src/main/java/com/messark/hawker/MainViewModel.kt
  • app/src/main/java/com/messark/hawker/ui/components/TutorialOverlay.kt

@candour
candour merged commit a1bff52 into main Apr 28, 2026
3 checks passed
@candour
candour deleted the kitchelin-star-tutorial-6228202084885652492 branch April 28, 2026 07:58
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