fix(desktop): wizard freezes on Continue — rename colliding bridge const#358
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Once the preload actually loaded (previous commit), `window.omadia` exists as a NON-CONFIGURABLE global property created by contextBridge. wizard.js declared a top-level `const omadia = window.omadia`, and ECMAScript forbids a global lexical binding whose name matches a non-configurable global property: Uncaught SyntaxError: Identifier 'omadia' has already been declared That aborts the entire script, so no click handlers bind and "Continue" does nothing. Rename the local reference to `bridge` (with a comment so it isn't "fixed" back). loading.js was unaffected — it uses `window.omadia` directly. Verified on the packaged macOS .app via CDP: no SyntaxError, the script loads, and clicking Continue advances the wizard (step 0 → 1).
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Follow-up to #357 (onboarding preload bundle, already merged). That fix made
window.omadiaactually load — which unmasked a second bug.Symptom
After entering an API key, "Continue" does nothing. Console shows:
Root cause
contextBridge.exposeInMainWorld('omadia', …)exposeswindow.omadiaas a non-configurable global property. wizard.js declared a top-levelconst omadia = window.omadia, and ECMAScript forbids a global lexical binding (const/let) whose name matches a non-configurable global property. The declaration throws at parse time, which aborts the entire script — so no click handlers ever bind and the wizard freezes on Continue.It only appeared now: before #357 the preload was broken, so
window.omadiadidn't exist and the collision couldn't happen.Fix
Rename the local reference to
bridge(with a comment so it isn't "fixed" back toomadia). loading.js was unaffected — it useswindow.omadiadirectly without a top-level binding.Verification
On the packaged macOS
.app, driven against the actual wizard via CDP:Platform-agnostic (no Windows-specific code). All three desktop builds are green (run 27938240201).