I'm a Software Engineer joining Apple this summer on the VoiceOver accessibility team, advancing assistive technology across Apple platforms. Previously at Twitch (Amazon) on iOS platform development, and a 2025 Apple Swift Student Challenge Winner. I'm passionate about creating innovative mobile experiences and exploring the intersection of AI, accessibility, and mobile technology.
- 🍎 Incoming: Software Engineer Intern at Apple - VoiceOver Accessibility Team (Summer 2026)
- 🔭 Previously: Software Engineer Intern at Twitch (Amazon) - Built scalable iOS solutions for 30M+ daily users
- 🏆 Achievement: 2025 Apple Swift Student Challenge Winner with Focus AR project
- 🎓 Education: Computer Science at Simon Fraser University (Graduating Dec 2026)
- 📱 Specialization: iOS Development, SwiftUI, ARKit, Mobile Platform Engineering
- 🤖 Interests: AI/ML integration in mobile apps, Computer Vision, AR/VR experiences
- 💡 Focus: Building user-centric applications that enhance digital experiences
- 📫 Reach me: ariel30190@hotmail.com
Areas of focus:
- Supervised & Semi-Supervised Classification — XGBoost ensembles, 1D CNNs, and feature engineering for signal and sensor data
- Anomaly Detection — Autoencoders, one-class SVMs, and softmax confidence thresholding for out-of-distribution detection
- Unsupervised Clustering — DBSCAN-based discovery of novel categories from unlabeled data
- On-Device ML — CoreML and Create ML pipelines for real-time inference on Apple platforms
- Computer Vision — ARKit scene understanding, object detection, and clutter-aware spatial analysis
- Geolocation & Tracking — Nonlinear least-squares trilateration, Kalman filtering, and uncertainty quantification
| Company | Role | Key Achievements |
|---|---|---|
| Apple | Software Engineer Intern (Incoming Summer 2026) | Joining the VoiceOver accessibility team to advance assistive technology across Apple platforms. |
| Twitch (Amazon) | Software Engineer Intern | Architected authentication for anonymous sessions, which added 70 million daily minutes watched to the Twitch iOS app. I also engineered networking logic with SwiftUI and UIKit and built dynamic discovery feeds using GraphQL, which resulted in a 30% improvement in content engagement metrics. |
| Workday | Software Engineer Intern | Delivered features in Objective-C & Swift for developer productivity tools. I improved app observability by 75% using Signposts & Combine and refactored classes to adhere to SOLID principles. |
| RAD Torque Systems | Software Developer Intern | Developed a multi-platform search feature with C# & .NET MAUI. I also automated workflows with a Jenkins CI/CD pipeline, which reduced deployment cycles from 2 hours to 10 minutes. |
| Project | Description | Tech Stack | Status |
|---|---|---|---|
| Focus AR | Apple Swift Student Challenge Winner. An iOS app that utilizes ARKit and a custom CoreML model to render interactive 3D objects and provide real-time clutter detection. | ARKit, Vision, CoreML, RealityKit |
GitHub Repo |
| PomoDuo | A synchronized Pomodoro timer for couples using Apple's Screen Time APIs, Firebase real-time sync, Live Activities on Dynamic Island, and full WCAG 2.1 AA accessibility. | SwiftUI, FamilyControls, Firebase, ActivityKit |
GitHub Repo |
| Tourism Beats | An iOS app that leverages MusicKit, WeatherKit, and MapKit to create an immersive tourism experience with dynamic UI animations powered by SwiftUI and SceneKit. | Swift, SwiftUI, MusicKit, WeatherKit, MapKit |
App Store Link / GitHub Repo |
| H.A.R.P. | A real-time signals intelligence system that detects, classifies, and geolocates RF emitters using semi-supervised ML, anomaly detection, and DBSCAN hostile discovery. | Python, PyTorch, XGBoost, FastAPI, Mapbox |
GitHub Repo |






