refactor(server): improve server command handlers #2669
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Handlers had duplicated validation and resolution logic scattered across bypass_auth variants and inline code. Entity writes occurred on any shard, requiring distributed filesystem locks that added complexity and potential for race conditions.
Centralizing execution in shard/execution.rs with pre-resolved entity types (ResolvedStream, ResolvedTopic, etc.) eliminates duplicate code paths and ensures entity file writes happen exclusively on shard0, removing the need for fs_locks entirely.