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Current State — Honest Assessment

What works:

  • Godot editor launches with OpenGL3/WSLg rendering (100% non-black viewport)
  • DeepSeek AI Assistant dock initializes with API key auto-injection
  • Programmatic AI-to-AI chat: chat_with_ai("instruction") → "pong" confirmed
  • Editor viewport auto-capture: 1213×821 PNG every 60s
  • Multi-layer verification: 6 gates with fallback chains
  • C++ audit logging: every _log() call writes JSONL
  • Compressor procedural mesh generator: 8 child nodes (Shell, Ports, Feet, Label)

What doesn't work yet:

  • xdotool GUI clicking: WSLg BadWindow errors after repeated mouse interactions
  • The default open scene is pt_chart.tscn (pressure-temperature chart), not mechanical room
  • To see the compressor: open scenes/mechanical_room/mechanical_room.tscn manually
  • No grass/houses — this is HVAC simulation, not landscape

How to see the compressor:

  1. Launch Godot editor
  2. File → Open Scene → res://scenes/mechanical_room/mechanical_room.tscn
  3. Or: set run/main_scene in project.godot to the mechanical room path

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Physics-accurate, real-time 3D HVAC training simulator. Free forever. Glass box.

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