- Raycasting from a camera into a scene through a pixel grid
- Phong lighting for one point light source
- Diffuse lambertian surfaces
- Raytraced shadows
- Cube intersection testing
- Sphere surface point sampling
- Specular reflection
- Soft shadows and area lights
- Interactive camera Mouse interaction with right click and drag to zoom in/out, with left click and drag to rotate
YuqinShao/Project1-RayTracer
Folders and files
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