Releases: XeTrinityz/ThatSkyApp
Releases · XeTrinityz/ThatSkyApp
That Sky App V2.9.1
Changelog
Version 2.9.1
🔧 Changes
- Maintenance Mode: Added the ability to broadcast the current mod status
That Sky App V2.9.0
Changelog
Version 2.8.10
🔧 Changes
- Settings no longer show false unsaved changes: Opening Settings with an already-saved mod location no longer triggers the unsaved warning, and Cancel no longer clears the saved mod path, so Inject stays ready.
That Sky App V2.8.9
Changelog
Version 2.8.9
🔧 Changes
- Inject always launches game: The tool always launches the game when you inject (if Sky is not already running). The "Auto-launch game before inject" setting has been removed.
That Sky App V2.8.8
Changelog
Version 2.8.8
🔧 Changes
- Sidebar: Tagline set to "Launch. Inject. Play." (smaller, closer to title). Removed "One-Click Inject" and "TSM Ready" tags. Background image crossfades between TSM-Dark-Banner and bground (12s interval); hover zoom removed.
- Version cards: Labels simplified to "That Sky Mod" and "That Sky App" (dropped "current" and "latest build").
- Header icon: Box around the app/Help icon removed; icon size increased.
- Window: Deployment logs expanded height set to 793px. Manual resizing and fullscreen disabled.
- Help Center: Scrollbar given right padding; guides show numbered titles instead of a generic "GUIDE" label.
- Codeblocks: Horizontal scrollbars use the same custom theme as vertical (thin, dark).
- Context menu: Right-click context menu disabled in production; still available in dev builds.
That Sky App V2.8.7
Version 2.8.7
🔧 Changes
- Help Center: New dedicated view (FAQ, Troubleshooting, Guides) instead of a modal. Open from the header ? button; content is tabbed and scrollable with one card per row for better width.
- Header Help / Back: The ? icon and Back button share one slot. Tapping ? opens Help and the button transitions (width + crossfade) to “Back”; tapping Back returns to the dashboard with a smooth transition back to the ? icon. All header buttons use the same height.
That Sky App V2.8.6
Changelog
Version 2.8.6
🔧 Changes
- Update loop fix: The in-app updater now prefers the app exe over the installer asset and skips the auto-update check once after a restart, so the app no longer gets stuck in an update–restart loop.
- Update download UX: The app stays responsive while an update downloads. A modal shows a spinner, download progress (and bar when size is known), and speed (e.g. MB/s). On failure, the modal shows the error and a Dismiss button.
That Sky App V2.8.5
Version 2.8.5 - Changelog
🔧 Changes
About: New About button in the header opens a modal with app info, repo link, and Discord invite.
Deployment logs: Deployment logs section is collapsible; window height shrinks when collapsed and restores when expanded.
Window sizing: Window max size is limited to 90% of the primary monitor’s work area so the app doesn’t fill small screens.
That Sky App V2.8.4
Version 2.8.4 - Changelog
🔧 Changes
- Mod download when missing: If a mod folder is set but the DLL (e.g. TSM.dll) is not found, the main button is now enabled and will download TSM.zip to that folder on click, then proceed with launch & inject. The "Download latest mod on inject" setting continues to apply once the DLL exists.
That Sky App V2.8.3
Version 2.8.3 - Changelog
🔧 Changes
- Log console: Copy logs to clipboard (button in top-right); removed decorative red/amber/green dots
- Injection: Run-as-administrator hint when injection fails with access/privilege errors, with "Open app folder" and Dismiss
- Main button: Clearer labels (e.g. "Select mod folder in Settings", "DLL not found — download or add TSM.dll", "Launch game & inject", "Inject")
- Deployment logs: Loading spinner and error state when releases fail to load
- Settings: MD5 label now shows the configured DLL filename (e.g. TSM.dll) instead of hardcoded "TSM.dll"
That Sky App V2.8.2
Version 2.8.2 - Changelog
🔧 Changes
- Bug fixes