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Throwing an exception instead of replacing the given value with the maximum / minumum allowed in Vanilla commands Added configuration options for NachoSpigot commands
windcolor-dev
requested changes
Sep 19, 2026
windcolor-dev
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Other than that, looks good!
| boolean conflicts = false; | ||
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| if (!force && !enchantments.isEmpty()) { // TODO: Improve this to use a "hasEnchantments" call | ||
| if (!force && !item.hasEnchantments()) { |
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It should be fine to keep this like how it was before.
I don't think a hasEnchantments method was added in newer API.
| boolean conflicts = false; | ||
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| if (!force && !enchantments.isEmpty()) { // TODO: Improve this to use a "hasEnchantments" call | ||
| if (!force && !item.hasEnchantments()) { |
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Suggested change
| if (!force && !item.hasEnchantments()) { | |
| if (!force && !enchantments.isEmpty()) { |
| return meta == null ? ImmutableMap.<Enchantment, Integer>of() : meta.getEnchants(); | ||
| } | ||
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| // WindSpigot start |
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Can remove this, same reason as above
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| // WindSpigot start | ||
| /** | ||
| * Checks if this ItemStack has any enchantments. | ||
| * | ||
| * @return True if this has any enchantments | ||
| */ | ||
| public boolean hasEnchantments() { | ||
| return !getEnchantments().isEmpty(); | ||
| } | ||
| // WindSpigot stop | ||
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Suggested change
| // WindSpigot start | |
| /** | |
| * Checks if this ItemStack has any enchantments. | |
| * | |
| * @return True if this has any enchantments | |
| */ | |
| public boolean hasEnchantments() { | |
| return !getEnchantments().isEmpty(); | |
| } | |
| // WindSpigot stop |
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Added hasEnchantments method for better code style
Throwing an exception instead of replacing the given value with the maximum / minumum allowed in Vanilla commands
Added configuration options for NachoSpigot commands