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Add Keyblade Formchanges/ Shotlocks to Pool #6

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@WaterKH

I've found a couple references to these tables so far, but changing these have not altered them so far. But once these are accounted for and tested, de/re-compile like the other needed ones.

Files Needed:

  • TresShootFlowData
  • TresKeybladeAbilityData
  • Game\Blueprints\Player\p_ex001 - This directory holds a lot of info about abilities, formchanges and shotlocks on keyblades

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