feat: add the rendering and shader skills - #47
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april-roszkowski
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Aug 11, 2026
april-roszkowski
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Shader Graph skill LGTM. Please add another reviewer for the other skill in this PR, though.
axoloto
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Aug 12, 2026
axoloto
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LGTM, already did the review when it landed in the previous repo.
rolandk-unity
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Aug 12, 2026
rolandk-unity
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The Render Graph skill is still accurate and up to date
chris-addison
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Aug 13, 2026
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Fifth batch of the Unity skill migration, grouped by domain: rendering and shaders. Two skills.
validate-urp-render-graph-renderer-featureScriptableRendererFeaturebuilt on Render Graph — resource wiring, material binding, execution structure, descriptor usage, global resource exposureshader-graph-create-custom-nodeWhat was adapted
Only the
name:key was added. Every file is otherwise byte-identical to the version these skills ship with in Unity's agent plugin — descriptions untouched, bodies untouched.name:is this repo's convention and matches the folder in each case.Checked before pushing: no
author:in any frontmatter, every relativereferences/andresources/path resolves to a real file, all descriptions are within the 1,536-character listing cap, and no skill references another as a slash command (they name each other instead, so the references work on hosts that don't expose skills as commands).