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Releases: UltrusBot/MobOrigins

Mob Origins v1.11.2

30 Oct 23:44

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  • update zh_cn lang (Thanks @Annijang)
  • Update to 1.20.2
  • Removed the mimic_enchant power type in favor of the new origins:modify_enchantment_level power type.

v1.11.1

26 Jun 23:02

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  • Updated to 1.20.1
  • Fix #47 - Crash when camera entity is not a LivingEntity

v1.11.0

11 Jun 23:55

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  • Updated to Minecraft 1.19.4
  • Fixed guardian origin spikes not proccing.
  • #45: Updated ru translation (Thank you @Koteyko)

v1.10.1

28 Feb 21:34

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Mob Origins v1.10.1

  • Direct port of v1.10.0 from 1.19.2 to 1.19.3

v1.10.0

28 Feb 20:08

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Mob Origins v1.10.0

Changes and General Additions

  • Slime Origin
    • Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
    • Clicking on a cauldron with water will reset their color back to the slime green.
    • Summoned slimes will now be the same color as the player.
    • Summoned slimes no longer damage their owner.
  • Fox Origin
    • Better Berries now uses the #minecraft:fox_food tag, so modded berries will be buffed as well. The power description updated to reflect this.
  • Strider Origin
    • No weird desync when riding a strider origin.
    • You don't see the player sitting on you, unless you go into third person.
  • Channeling Override Power Type change:
    • Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
  • Added built-in datapack that disables all origins from Mob Origins.
  • The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.

Removals

  • moborigins:modify_block_slipperiness removed in favor of origins:modify_slipperiness
  • moborigins:spiked removed in favor of using a origins:action_when_hit with a chance to damage.
  • Removed the Vexed & Hero of the Illagers status effects.

New Power Types, Actions, and Conditions

  • Added documentation which can be found here

Power Types

Conditions

Actions

v1.10.0-beta

17 Feb 06:16

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v1.10.0-beta Pre-release
Pre-release

Mob Origins v1.10.0-beta

Changes and General Additions

  • Slime Origin
    • Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
    • Clicking on a cauldron with water will reset their color back to the slime green.
    • Summoned slimes will now be the same color as the player.
    • Summoned slimes no longer damage their owner.
  • Fox Origin
    • Better Berries now uses the #minecraft:fox_food tag, so modded berries will be buffed as well. The power description updated to reflect this.
  • Strider Origin
    • No weird desync when riding a strider origin.
    • You don't see the player sitting on you, unless you go into third person.
  • Channeling Override Power Type change:
    • Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
  • Added built-in datapack that disables all origins from Mob Origins.
  • The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.

Removals

  • moborigins:modify_block_slipperiness removed in favor of origins:modify_slipperiness
  • moborigins:spiked removed in favor of using a origins:action_when_hit with a chance to damage.
  • Removed the Vexed & Hero of the Illagers status effects.

New Power Types, Actions, and Conditions

  • Added documentation which can be found here

Power Types

Conditions

Actions

v1.9.0

13 Jun 20:13

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Updated to 1.19
Slime doesn't take contact damage anymore.

v1.8.1

15 Apr 01:29

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v1.8.1

  • Updated to 1.18.2
  • Added Turkish Translation (Thank you Hexasan!)

This will most likely be the last update before Mob Origins 2.0.0.

v1.8.0

01 Dec 00:46

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Mob Origins v1.8.0

  • Updated to 1.18
  • Bee is now a arthropod type.

v1.7.0

07 Oct 02:21

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Changelog for Mob Origins 0.7.0:
requires origins 1.1.0

Changes:
Strider lava_speed power works on shallow lava
Add enchantment descriptions for the Enchantment Descriptions mod
Ravager riding now works correctly, so ravagers can be controlled while riding.
Elder Guardian active now acts like the elder curse that the mob does.
Snow Golem origin no longer takes freezing damage.
Combined the lava_speed power into the lava_walk power.
Added ability for striders to eat warped fungus, by right clicking while holding them.
Snow Golem can now toggle snow trail power.

Added new power types:
moborigins:prevent_villager_interact which lets you prevent trading with villagers
moborigins:remove_mob_hostility which lets you make mobs not hostile
moborigins:riptide_override this was already added, but it is now being used by the drowned origin! it lets you override when riptide can be used.
moborigins:action_on_entity_tameAction on entity tame, has a bientity action/condition between the player, and the tamed mob.
moborigins:action_on_breed_animal Action on breed animal, has a bientity action/condition between the player, and the baby mob.
moborigins:snow_trail makes a snow trail follow the player.
moborigins:modify_block_slipperiness lets you modify block slipperiness. Has two arguments: optional block condition, and required float, which is the slipperiness.

New Origin
Finally added the drowned origin
Powers:

  • Trident Expert, it deals more damage with a trident, and has an active ability which lets it use channeling/riptide without water.
  • Water Vision
  • Guardian Ally
  • Water Combatant, it deals more damage in the water.
  • Undead, has similar traits to undead mobs.
  • Zombie Hunger, hunger goes down quicker
  • Surface Slowness, it is slower.
  • Carnivore

Documentation!
I've started working on documentation, it's pretty empty at the moment however.
Link Here