Repository navigation
Block cones on VALORANT's minimap lines, drawn on our walls #242
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
Merged
Changes from all commits
Commits
Show all changes
20 commits
Select commit
Hold shift + click to select a range
ef0cbab
Raise wall bands the 3D scene shows solid from where players stand
SunkenInTime deece3f
Close the recorded openings Dara ruled solid from in-game views
SunkenInTime a91c8c1
Say what really opened the Abyss atrium strips
SunkenInTime 42a96f9
Fill holes in walls the 3D scene shows solid, on every map
SunkenInTime acdd9c8
Never stand an agent in a slit between two walls
SunkenInTime 4470636
Fill the remaining single-piece holes; give Mid Window its sill both …
SunkenInTime 11f3957
Put reviewed openings back; carry merged runtime outlines
SunkenInTime e95091c
Pin the Lotus platform the wall test stands on
SunkenInTime 0497bec
Say how many fewer points merged outlines have
SunkenInTime 9ffc334
Block cones on VALORANT's minimap lines, drawn on our walls
SunkenInTime c71f63e
Name the commit the Riot builder reads its models from
SunkenInTime bea2aa5
Keep holes in walls as floor, join Riot stretches to the art, open ba…
SunkenInTime e2c615a
Stop a drawn ring by a wall slicing cones into slivers; count only vi…
SunkenInTime cbb472c
Keep the Haven garage window open; borrow every equally near line
SunkenInTime b906d38
Record Dara's call: Breeze Mid's slanted roof follows Riot's lines
SunkenInTime 62afe47
Keep placing an agent fast on the Riot-line walls
SunkenInTime aafea90
Merge remote-tracking branch 'origin/t3code/seal-void-windows' into t…
SunkenInTime ef95611
Bound the row index and keep NaN points outside
SunkenInTime df16313
Merge remote-tracking branch 'origin/t3code/seal-void-windows' into t…
SunkenInTime d63b1ce
Merge remote-tracking branch 'origin/main' into t3code/truth-derived-…
SunkenInTime File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Dropping
sightlineFloorSupportIdsremoves the runtime’s target-height projection for cross-height views. From a raised Lotus defense floor, the previous projected cone excludes a point on the lower destination floor, but the new horizontal fallback paints it visible. This changes the displayed lower-floor area without checking visibility at that floor’s height. Retain the projection or provide an equivalent target-height-aware path.Artifacts
Flutter test for a raised Lotus observer and lower destination floor
Base run with destination-floor projection
HEAD run without destination-floor projection