Optimum version
0.3.15
Vintage Story version
1.22.7
Platform
Linux
Expected behavior
Complete install of the client
Actual behavior
"The install stopped"
boostraop exited 1
Steps to reproduce
- Download appimage (or .deb)
- Install in Kubuntu (Ubuntu 24.04.5 LTS, Plasama 5.27.12
- Follow steps, everything is download, "system tools ready"
- Install, fail after 10sec
Screenshots
Using cached /home/clem/.cache/optimum/src-v0.3.17/.vanilla/archives/vs_client_linux-x64_1.22.7.tar.gz
Applying post-decompile fixups...
Post-decompile fixups done.
Rewrote base/this constructor calls in 0 file(s).
Restoring serialization metadata...
Serialization metadata restored.
Rewrote 0 event read(s) across 0 file(s).
Rewrote 0 value-type constructor call(s).
Ambiguity and decompiler-artifact fixups applied.
Saving post-fixup baseline snapshot...
Baseline snapshot saved to .baseline/.
Patch syntax: 140 valid
Applying patches/Cairo/Cairo.csproj.patch
Applying patches/Cairo/util/SurfaceTransformBlur.cs.patch
Applying patches/VintagestoryApi/Client/API/IAmbientManager.cs.patch
Applying patches/VintagestoryApi/Client/API/ICoreClientAPI.cs.patch
Applying patches/VintagestoryApi/Client/API/IInputAPI.cs.patch
Applying patches/VintagestoryApi/Client/MeshPool/MeshDataPool.cs.patch
Applying patches/VintagestoryApi/Client/MeshPool/MeshDataPoolManager.cs.patch
Applying patches/VintagestoryApi/Client/MeshPool/MeshDataPoolMasterManager.cs.patch
Applying patches/VintagestoryApi/Client/Render/FrustumCulling.cs.patch
Applying patches/VintagestoryApi/Client/Render/PerceptionEffects/DrunkPerceptionEffect.cs.patch
Applying patches/VintagestoryApi/Client/Render/PerceptionEffects/PerceptionEffect.cs.patch
Applying patches/VintagestoryApi/Client/Render/PerceptionEffects/PsychedelicPerceptionEffect.cs.patch
Applying patches/VintagestoryApi/Client/UI/Dialog/GuiDialog.cs.patch
Applying patches/VintagestoryApi/Client/UI/Elements/Impl/Interactive/GuiElementStatbar.cs.patch
Applying patches/VintagestoryApi/Client/UI/Elements/Impl/Interactive/Inventory/GuiElementItemSlotGridBase.cs.patch
Applying patches/VintagestoryApi/Client/UI/Elements/Impl/Interactive/Text/Richtext/SlideshowGridRecipeTextComponent.cs.patch
Applying patches/VintagestoryApi/Common/Collectible/Block/Block.cs.patch
Applying patches/VintagestoryApi/Common/Crafting/RecipeBase.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityPlayer.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityPos.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityProperties.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityStats.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/AnimationManager.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/AnimationUtil.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/AnimatorBase.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/ClientAnimator.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/EntityHeadController.cs.patch
Applying patches/VintagestoryApi/Common/Registry/RegistryObject.cs.patch
Applying patches/VintagestoryApi/Common/TyronThreadPool.cs.patch
Applying patches/VintagestoryApi/Datastructures/AttributeTree/TreeAttribute.cs.patch
Applying patches/VintagestoryApi/Datastructures/IMergeable.cs.patch
Applying patches/VintagestoryApi/Datastructures/SortableQueue.cs.patch
Applying patches/VintagestoryApi/Datastructures/UniqueQueue.cs.patch
Applying patches/VintagestoryApi/Math/Ascii85.cs.patch
Applying patches/VintagestoryApi/Math/CollisionTester.cs.patch
Applying patches/VintagestoryApi/Math/ColorUtil.cs.patch
Applying patches/VintagestoryApi/Math/Matrix/Mat4f.cs.patch
Applying patches/VintagestoryApi/Server/API/IServerWorldAccessor.cs.patch
Applying patches/VintagestoryApi/Util/WildcardUtil.cs.patch
Applying patches/VintagestoryLib/Vintagestory.Client/ClientProgram.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client/ClientProgram.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client/GuiCompositeMainMenuLeft.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client/GuiCompositeMainMenuLeft.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.Gui/MainMenuAPI.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.Gui/MainMenuAPI.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/AmbientManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/AmbientManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkCuller.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkCuller.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkRenderer.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkRenderer.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselator.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselator.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselatorManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselatorManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientChunk.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientChunk.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientCoreAPI.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientCoreAPI.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientEventManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientEventManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientMain.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientMain.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientPlatformWindows.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientPlatformWindows.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSettings.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientSettings.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSystemStartup.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientSystemStartup.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiCompositeSettings.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/GuiCompositeSettings.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/GuiManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/HudEntityNameTags.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/HudEntityNameTags.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/InventoryItemRenderer.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/InventoryItemRenderer.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ParticlePoolQuads.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ParticlePoolQuads.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderPrograms.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ShaderPrograms.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderRegistry.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ShaderRegistry.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderEntities.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderEntities.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderOITLayers.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderOITLayers.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderPlayerEffects.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderPlayerEffects.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderSkyColor.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderSkyColor.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemSoundEngine.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemSoundEngine.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunk.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunk.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunkPart.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunkPart.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/TextureAtlasManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/TextureAtlasManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client/RenderAPIBase.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Client/RenderAPIBase.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/Compression.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Common/Compression.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/CreativeTab.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Common/CreativeTab.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/EventManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Common/EventManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/LoadBalancer.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Common/LoadBalancer.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/BlockAccessorWorldGen.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/BlockAccessorWorldGen.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ChunkColumnLoadRequest.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ChunkColumnLoadRequest.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ChunkServerThread.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ChunkServerThread.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/PhysicsManager.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/PhysicsManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerMain.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerMain.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerPackets.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerPackets.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemBlockSimulation.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemBlockSimulation.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemCompressChunks.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemCompressChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemInventory.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemInventory.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemLoadAndSaveGame.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemLoadAndSaveGame.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemNotifyPing.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemNotifyPing.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemRelight.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemRelight.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemSendChunks.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemSendChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemSupplyChunks.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemSupplyChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemUnloadChunks.cs.patch
FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemUnloadChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VSCreativeMod/WorldEdit.cs.patch
Applying patches/VSEssentials/Entities/EntityBlockFalling.cs.patch
Applying patches/VSEssentials/Entity/Behavior/BehaviorCollectEntities.cs.patch
Applying patches/VSEssentials/Entity/Behavior/BehaviorRepulseAgents.cs.patch
Applying patches/VSEssentials/Loading/BlockType.cs.patch
Applying patches/VSEssentials/Loading/EntityType.cs.patch
Applying patches/VSEssentials/Loading/ItemType.cs.patch
Applying patches/VSEssentials/Loading/RegistryObjectType.cs.patch
Applying patches/VSEssentials/Loading/RegistryObjectTypeLoader.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherCommands.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherSimulationSound.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherSystemClient.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherSystemConfig.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/1.GenTerra/GenTerra.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/1.GenTerra/GenTerraPostProcess.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/2.GenRockStrata/GenRockStrata.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/3.GenCaves/GenCaves.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/4.GenBlockLayers/GenBlockLayers.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/5.GenDeposits/GenDeposits.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/7.GenPonds/GenPonds.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/GenPartial.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/WgenCommands.cs.patch
Applying patches/VSSurvivalMod/Item/ItemShears.cs.patch
Applying patches/VSSurvivalMod/Systems/Character/Character.cs.patch
Applying patches/VSSurvivalMod/Systems/Cooking/CookingRecipe.cs.patch
Applying patches/VSSurvivalMod/Systems/Cooking/MealMeshCache.cs.patch
Applying patches/VSSurvivalMod/Systems/Handbook/SurvivalHandbook.cs.patch
Applying patches/VSSurvivalMod/Systems/TemporalStability/GearRenderer.cs.patch
Applying patches/VSSurvivalMod/Systems/Trading/EntityTrader.cs.patch
Patches: 68 applied, 0 skipped, 50 failed (filter: all)
patches/VintagestoryLib/Vintagestory.Client/ClientProgram.cs.patch
patches/VintagestoryLib/Vintagestory.Client/GuiCompositeMainMenuLeft.cs.patch
patches/VintagestoryLib/Vintagestory.Client.Gui/MainMenuAPI.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/AmbientManager.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkCuller.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkRenderer.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselator.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselatorManager.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientChunk.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientCoreAPI.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientEventManager.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientMain.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientPlatformWindows.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSettings.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSystemStartup.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiCompositeSettings.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiManager.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/HudEntityNameTags.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/InventoryItemRenderer.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ParticlePoolQuads.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderPrograms.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderRegistry.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderEntities.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderOITLayers.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderPlayerEffects.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderSkyColor.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemSoundEngine.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunk.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunkPart.cs.patch
patches/VintagestoryLib/Vintagestory.Client.NoObf/TextureAtlasManager.cs.patch
patches/VintagestoryLib/Vintagestory.Client/RenderAPIBase.cs.patch
patches/VintagestoryLib/Vintagestory.Common/Compression.cs.patch
patches/VintagestoryLib/Vintagestory.Common/CreativeTab.cs.patch
patches/VintagestoryLib/Vintagestory.Common/EventManager.cs.patch
patches/VintagestoryLib/Vintagestory.Common/LoadBalancer.cs.patch
patches/VintagestoryLib/Vintagestory.Server/BlockAccessorWorldGen.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ChunkColumnLoadRequest.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ChunkServerThread.cs.patch
patches/VintagestoryLib/Vintagestory.Server/PhysicsManager.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerMain.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerPackets.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemBlockSimulation.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemCompressChunks.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemInventory.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemLoadAndSaveGame.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemNotifyPing.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemRelight.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemSendChunks.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemSupplyChunks.cs.patch
patches/VintagestoryLib/Vintagestory.Server/ServerSystemUnloadChunks.cs.patch
Mods loaded
Nothing, jsut trying to install the client
Checks
Optimum version
0.3.15
Vintage Story version
1.22.7
Platform
Linux
Expected behavior
Complete install of the client
Actual behavior
"The install stopped"
boostraop exited 1
Steps to reproduce
Screenshots
Mods loaded
Nothing, jsut trying to install the client
Checks