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[Bug] Fail to install - Kubuntu #116

Description

@Happyclem

Optimum version

0.3.15

Vintage Story version

1.22.7

Platform

Linux

Expected behavior

Complete install of the client

Actual behavior

"The install stopped"
boostraop exited 1

Steps to reproduce

  1. Download appimage (or .deb)
  2. Install in Kubuntu (Ubuntu 24.04.5 LTS, Plasama 5.27.12
  3. Follow steps, everything is download, "system tools ready"
  4. Install, fail after 10sec

Screenshots

Using cached /home/clem/.cache/optimum/src-v0.3.17/.vanilla/archives/vs_client_linux-x64_1.22.7.tar.gz
Applying post-decompile fixups...
Post-decompile fixups done.
Rewrote base/this constructor calls in 0 file(s).
Restoring serialization metadata...
Serialization metadata restored.
Rewrote 0 event read(s) across 0 file(s).
Rewrote 0 value-type constructor call(s).
Ambiguity and decompiler-artifact fixups applied.
Saving post-fixup baseline snapshot...
Baseline snapshot saved to .baseline/.
Patch syntax: 140 valid
Applying patches/Cairo/Cairo.csproj.patch
Applying patches/Cairo/util/SurfaceTransformBlur.cs.patch
Applying patches/VintagestoryApi/Client/API/IAmbientManager.cs.patch
Applying patches/VintagestoryApi/Client/API/ICoreClientAPI.cs.patch
Applying patches/VintagestoryApi/Client/API/IInputAPI.cs.patch
Applying patches/VintagestoryApi/Client/MeshPool/MeshDataPool.cs.patch
Applying patches/VintagestoryApi/Client/MeshPool/MeshDataPoolManager.cs.patch
Applying patches/VintagestoryApi/Client/MeshPool/MeshDataPoolMasterManager.cs.patch
Applying patches/VintagestoryApi/Client/Render/FrustumCulling.cs.patch
Applying patches/VintagestoryApi/Client/Render/PerceptionEffects/DrunkPerceptionEffect.cs.patch
Applying patches/VintagestoryApi/Client/Render/PerceptionEffects/PerceptionEffect.cs.patch
Applying patches/VintagestoryApi/Client/Render/PerceptionEffects/PsychedelicPerceptionEffect.cs.patch
Applying patches/VintagestoryApi/Client/UI/Dialog/GuiDialog.cs.patch
Applying patches/VintagestoryApi/Client/UI/Elements/Impl/Interactive/GuiElementStatbar.cs.patch
Applying patches/VintagestoryApi/Client/UI/Elements/Impl/Interactive/Inventory/GuiElementItemSlotGridBase.cs.patch
Applying patches/VintagestoryApi/Client/UI/Elements/Impl/Interactive/Text/Richtext/SlideshowGridRecipeTextComponent.cs.patch
Applying patches/VintagestoryApi/Common/Collectible/Block/Block.cs.patch
Applying patches/VintagestoryApi/Common/Crafting/RecipeBase.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityPlayer.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityPos.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityProperties.cs.patch
Applying patches/VintagestoryApi/Common/Entity/EntityStats.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/AnimationManager.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/AnimationUtil.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/AnimatorBase.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/ClientAnimator.cs.patch
Applying patches/VintagestoryApi/Common/Model/Animation/EntityHeadController.cs.patch
Applying patches/VintagestoryApi/Common/Registry/RegistryObject.cs.patch
Applying patches/VintagestoryApi/Common/TyronThreadPool.cs.patch
Applying patches/VintagestoryApi/Datastructures/AttributeTree/TreeAttribute.cs.patch
Applying patches/VintagestoryApi/Datastructures/IMergeable.cs.patch
Applying patches/VintagestoryApi/Datastructures/SortableQueue.cs.patch
Applying patches/VintagestoryApi/Datastructures/UniqueQueue.cs.patch
Applying patches/VintagestoryApi/Math/Ascii85.cs.patch
Applying patches/VintagestoryApi/Math/CollisionTester.cs.patch
Applying patches/VintagestoryApi/Math/ColorUtil.cs.patch
Applying patches/VintagestoryApi/Math/Matrix/Mat4f.cs.patch
Applying patches/VintagestoryApi/Server/API/IServerWorldAccessor.cs.patch
Applying patches/VintagestoryApi/Util/WildcardUtil.cs.patch
Applying patches/VintagestoryLib/Vintagestory.Client/ClientProgram.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client/ClientProgram.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client/GuiCompositeMainMenuLeft.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client/GuiCompositeMainMenuLeft.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.Gui/MainMenuAPI.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.Gui/MainMenuAPI.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/AmbientManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/AmbientManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkCuller.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkCuller.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkRenderer.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkRenderer.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselator.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselator.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselatorManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselatorManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientChunk.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientChunk.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientCoreAPI.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientCoreAPI.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientEventManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientEventManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientMain.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientMain.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientPlatformWindows.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientPlatformWindows.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSettings.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientSettings.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSystemStartup.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ClientSystemStartup.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiCompositeSettings.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/GuiCompositeSettings.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/GuiManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/HudEntityNameTags.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/HudEntityNameTags.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/InventoryItemRenderer.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/InventoryItemRenderer.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ParticlePoolQuads.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ParticlePoolQuads.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderPrograms.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ShaderPrograms.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderRegistry.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/ShaderRegistry.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderEntities.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderEntities.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderOITLayers.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderOITLayers.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderPlayerEffects.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderPlayerEffects.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderSkyColor.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderSkyColor.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemSoundEngine.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/SystemSoundEngine.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunk.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunk.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunkPart.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunkPart.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client.NoObf/TextureAtlasManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client.NoObf/TextureAtlasManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Client/RenderAPIBase.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Client/RenderAPIBase.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/Compression.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Common/Compression.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/CreativeTab.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Common/CreativeTab.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/EventManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Common/EventManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Common/LoadBalancer.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Common/LoadBalancer.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/BlockAccessorWorldGen.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/BlockAccessorWorldGen.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ChunkColumnLoadRequest.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ChunkColumnLoadRequest.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ChunkServerThread.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ChunkServerThread.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/PhysicsManager.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/PhysicsManager.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerMain.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerMain.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerPackets.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerPackets.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemBlockSimulation.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemBlockSimulation.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemCompressChunks.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemCompressChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemInventory.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemInventory.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemLoadAndSaveGame.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemLoadAndSaveGame.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemNotifyPing.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemNotifyPing.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemRelight.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemRelight.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemSendChunks.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemSendChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemSupplyChunks.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemSupplyChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VintagestoryLib/Vintagestory.Server/ServerSystemUnloadChunks.cs.patch
  FAILED: error: build/VintagestoryLib/Vintagestory.Server/ServerSystemUnloadChunks.cs: Aucun fichier ou dossier de ce nom
Applying patches/VSCreativeMod/WorldEdit.cs.patch
Applying patches/VSEssentials/Entities/EntityBlockFalling.cs.patch
Applying patches/VSEssentials/Entity/Behavior/BehaviorCollectEntities.cs.patch
Applying patches/VSEssentials/Entity/Behavior/BehaviorRepulseAgents.cs.patch
Applying patches/VSEssentials/Loading/BlockType.cs.patch
Applying patches/VSEssentials/Loading/EntityType.cs.patch
Applying patches/VSEssentials/Loading/ItemType.cs.patch
Applying patches/VSEssentials/Loading/RegistryObjectType.cs.patch
Applying patches/VSEssentials/Loading/RegistryObjectTypeLoader.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherCommands.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherSimulationSound.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherSystemClient.cs.patch
Applying patches/VSEssentials/Systems/Weather/WeatherSystemConfig.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/1.GenTerra/GenTerra.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/1.GenTerra/GenTerraPostProcess.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/2.GenRockStrata/GenRockStrata.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/3.GenCaves/GenCaves.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/4.GenBlockLayers/GenBlockLayers.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/5.GenDeposits/GenDeposits.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/ChunkGen/7.GenPonds/GenPonds.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/GenPartial.cs.patch
Applying patches/VSEssentials/Systems/WorldGen/Standard/WgenCommands.cs.patch
Applying patches/VSSurvivalMod/Item/ItemShears.cs.patch
Applying patches/VSSurvivalMod/Systems/Character/Character.cs.patch
Applying patches/VSSurvivalMod/Systems/Cooking/CookingRecipe.cs.patch
Applying patches/VSSurvivalMod/Systems/Cooking/MealMeshCache.cs.patch
Applying patches/VSSurvivalMod/Systems/Handbook/SurvivalHandbook.cs.patch
Applying patches/VSSurvivalMod/Systems/TemporalStability/GearRenderer.cs.patch
Applying patches/VSSurvivalMod/Systems/Trading/EntityTrader.cs.patch
Patches: 68 applied, 0 skipped, 50 failed (filter: all)
  patches/VintagestoryLib/Vintagestory.Client/ClientProgram.cs.patch
  patches/VintagestoryLib/Vintagestory.Client/GuiCompositeMainMenuLeft.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.Gui/MainMenuAPI.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/AmbientManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkCuller.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkRenderer.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselator.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ChunkTesselatorManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientChunk.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientCoreAPI.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientEventManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientMain.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientPlatformWindows.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSettings.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ClientSystemStartup.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiCompositeSettings.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/GuiManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/HudEntityNameTags.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/InventoryItemRenderer.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ParticlePoolQuads.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderPrograms.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/ShaderRegistry.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderEntities.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderOITLayers.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderPlayerEffects.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemRenderSkyColor.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/SystemSoundEngine.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunk.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/TesselatedChunkPart.cs.patch
  patches/VintagestoryLib/Vintagestory.Client.NoObf/TextureAtlasManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Client/RenderAPIBase.cs.patch
  patches/VintagestoryLib/Vintagestory.Common/Compression.cs.patch
  patches/VintagestoryLib/Vintagestory.Common/CreativeTab.cs.patch
  patches/VintagestoryLib/Vintagestory.Common/EventManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Common/LoadBalancer.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/BlockAccessorWorldGen.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ChunkColumnLoadRequest.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ChunkServerThread.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/PhysicsManager.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerMain.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerPackets.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemBlockSimulation.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemCompressChunks.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemInventory.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemLoadAndSaveGame.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemNotifyPing.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemRelight.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemSendChunks.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemSupplyChunks.cs.patch
  patches/VintagestoryLib/Vintagestory.Server/ServerSystemUnloadChunks.cs.patch


Mods loaded

Nothing, jsut trying to install the client

Checks

  • I confirmed this does not happen on a stock vanilla Vintage Story client.
  • I am running the latest Optimum release.

Activity

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