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Releases: StevenSYS/BlockBreak

v1.2a (BlockBreakC)

06 Nov 20:28
47063de

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Changelog

  • Changed the license to the "Unlicense" 67e6786
  • Fixed two softlocks that happened on higher levels ccecd7a 1d6e647
  • Made the game scale better to higher and lower resolutions 2276a33 ae48419
  • Added a GitHub workflow 242dbe6
  • Removed the "Timer: ", "Score: " and "High Score: " text so I could remove the C standard library requirement 67e6786
  • Added program info and an icon to the Windows version cb7c014
  • Added a limit to the Timer and Score to make sure they don't overflow 6ddee74
  • Added a GLUT implementation 242dbe6 2646a7a
  • Added a GLFW3 implementation 75081bc
  • Added a SDL3 + OpenGL implementation fba0eb5
  • Added a raylib implementation ca80c88
  • Added a DJGPP (MS-DOS) implementation 7671aff 4958d47
  • Added a Xlib implemetation 2b01396
  • Added a citro2d (3DS/2DS) implemetation 0433c1c
  • Made a WebAssembly port branch (No Emscripten) [Branch]
  • Added high score saving 757a7a1
  • Added a C standard library high score saving implementation e5d3cd3
  • Added a local storage high score saving implementation (C-WASM) d60857f
  • Added a session storage high score saving implementation (C-WASM) fac59d5
  • Added taking screenshots in game b52e493 b8a8961
  • Added a SVG screenshot implementation b52e493
  • Added a PPM screenshot implementation b52e493
  • Added a SVG screenshot implementation (C-WASM) b7fb106
  • Added a pre-defined block size list 32fb39a
  • Made a wiki page with graphs that show the bases for the implementations and ports [Wiki Page]
  • Made all but one of the implementations C99 compliant 5f53bd6
  • Made object functions use pointers instead of copying the object 47063de

Full Changelog: 78a202a...v1.2a-C

v1.2 (BlockBreakHC)

06 Nov 20:28
468953f

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Changelog

  • Fixed two softlocks that happened higher levels c262129 1ed62a6
  • Made the game scale better to higher and lower resolutions 7b633ab 14bc6af
  • Changed the license to the "Unlicense" ca8a42f
  • Removed the "Timer: ", "Score: " and "High Score: " text to match the C version ca8a42f
  • Replaced the use of the TempleOS RNG with a random table ca8a42f
  • Added a limit to the Timer and Score to make sure they don't overflow 6c5caeb

Full Changelog: v1.1...v1.2-HC

v1.1

22 Apr 16:41
94b7cbc

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Warning

Don't use v1.1 or lower because you get soft locked on higher levels

Changelog

  • Added limit to the level variable 94b7cbc

Full Changelog: v1.0...v1.1

v1.0

21 Apr 12:21
aa93b61

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Warning

Don't use v1.1 or lower because you get soft locked on higher levels

The first release of BlockBreakHC and BlockBreakC