LÖVR Playspace is a room boundary overlay for OpenXR, made with LÖVR.
Avoid bumping into walls! LÖVR Playspace works on any OpenXR runtime that implements EXTX_overlay - currently this is limited to Monado-based runtimes.
For more information about Monado and the Linux FOSS VR stack, check out the Linux VR Adventures Wiki.
Your OpenXR runtime must be up and running before starting LÖVR Playspace.
- Arch Linux: Use your AUR helper (paru or yay) to install
lovr-playspace-binorlovr-playspace-gitfrom the AUR. Note that using paru's Chroot option may not be working yet. - All other distros: Download the all-in-one AppImage from the latest release. Either double-click the AppImage from your file browser, or run it in a terminal after
chmod +xing it.
Tip
If you're using Envision, you can launch LÖVR Playspace automatically when starting VR by using the plugin system in Envision.
- Arch Linux: Both AUR packages include the required .desktop file. Once installed, LÖVR Playspace will show up in Envision's plugins menu.
- All other distros:
- Sorry, stuff like Gear Lever won't work yet.
- Make sure the AppImage file has execute privileges.
- Download lovr-playspace.desktop, save it to
~/.local/share/applications/. - Download lovr-playspace.png, save it to
~/.local/share/icons/hicolor/256x256/apps/. - For both
ExecandX-XR-Plugin-Execkeys in the .desktop file, replacelovr-playspacewith the full path to the AppImage file you downloaded. - LÖVR Playspace will show up in Envision's plugins menu.
Prerequisites:
- LÖVR: If your distro has no package for it, I recommend downloading the latest LÖVR AppImage.
- git: Required to git clone LÖVR Playspace, with submodules!
- OpenXR runtime must be up and running
git clone "https://github.com/SpookySkeletons/lovr-playspace" --recurse-submodules
chmod +x ./lovr-v*.AppImage
./lovr-v*.AppImage lovr-playspaceIf you get "module 'json/json' not found", ensure you properly cloned this repo with git submodules.
Press action_button (Trigger by default) to set points. Hold action_button to save the points - this will end edit mode. If you want to get back into edit mode, hold action_button while the program starts, or delete the points.json file. Other settings have to be configured with a text editor, see below.
Settings files are stored in one of these directories, depending on how you're running LÖVR Playspace:
~/.local/share/lovr-playspace(from our all-in-one AppImage)~/.local/share/LOVR/lovr-playspace(from source)
action_button.txt: The button to use to do actions like placing points. See the LÖVR documentation.color_close_corners.json: How to color the points you've set when they're close. Borders of edges of your defined shape, as well as your grid_top/grid_bottom.color_close_grid.json: How to color the lines between the corners when close.color_close_corners.json: How to color the points you've set when they're far.color_close_grid.json: How to color the lines between the corners when far.fade_stop.txt: What is considered far away from a wall, in meters. Affects how colors fade.fade_start.txt: What is considered close to a wall, in meters. Affects how colors fade.grid_bottom.txt: Where to start drawing lines from, relative to your ground.grid_density.txt: How much to divide your lines for drawing a grid into it, in meters.grid_top.txt: Where to stop drawing lines, relative to your ground.points.json: The points you've set. Does not exist by default.
