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PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space

Sensen Gao*1, Zhaoqing Wang*2, Qihang Cao1, Dongdong Yu2, Changhu Wang2, Jia-Wang Bian📧1

1 Nanyang Technological University    2 AISphere   |   * Co-first authors    📧 Corresponding author

arXiv Project Page Code Weights Dataset

PixWorld teaser

TL;DR: PixWorld is a single end-to-end pixel-space diffusion model that unifies 3D scene generation and reconstruction — it supervises a pixel-aligned 3D Gaussian field directly through differentiable rendering, with no VAE or RAE, and adds a geometry perception loss for 3D structural consistency.

Training code is in train/, inference code in infer/, and the weights are on ModelScope.

✨ Contributions

  • One unified model for generation and reconstruction. A single two-stream diffusion transformer processes posed multi-view inputs as a clean subset (→ reconstruction) and a noisy subset (→ generation, optionally text-conditioned), decoding a pixel-aligned 3D Gaussian scene in one forward pass — no task-specific branches.
  • Pixel-space supervision, no VAE/RAE. A flow-matching loss is imposed directly on rendered multi-view images via differentiable rendering, so optimization is aligned with 3D scene fidelity instead of an intermediate latent target — removing the frozen VAE/RAE and its reconstruction ceiling.
  • Geometry perception loss. Rendered views are aligned with ground truth in the geometry-aware feature space of a frozen 3D foundation model (π³ / VGGT), injecting 3D structural supervision beyond 2D photometric and perceptual losses.

🎬 Showcase

One unified model, three capabilities — each grid shows six explorable 3D Gaussian scenes. ▶️ Full-quality, playable videos on the project page.

🏗️ 3D Reconstruction

grid_recon.mp4

🖼️ Image → 3D

grid_img2_3d.mp4

✍️ Text → 3D

grid_txt2_3d.mp4

🚀 Code

This repository contains the full training and inference code.

what it is
train/ two-stage training — fine-tune Wan2.2-TI2V-5B into a pixel-space 3D generator, then distil it to 4 steps. Guide →
infer/ text → 3D, image → 3D, and reconstruction from posed views. Guide →

Each directory is self-contained — the model, renderer, schedules and everything else they need live under it, with no imports from anywhere outside. See also installation and the dataset format.

Note. The released 5B model is converted from Wan2.2-TI2V-5B, not the train-from-scratch model the paper reports, so the paper's numbers do not describe it.

Weights

On ModelScope at SensenGao/PixWorld: PixWorld-L2P-Wan5B (50-step) and PixWorld-L2P-Wan5B-4steps (4-step). Each .safetensors sits beside a config.json that infer.py reads, so keep the two together.

export PIXWORLD=$(python -c "from modelscope import snapshot_download; print(snapshot_download('SensenGao/PixWorld'))")
export FEW=$PIXWORLD/PixWorld-L2P-Wan5B-4steps/PixWorld-L2P-Wan5B-4steps.safetensors

Quick start

pip install torch==2.6.0 torchvision --index-url https://download.pytorch.org/whl/cu124
pip install -r infer/requirements.txt

# the Wan2.2 checkout is needed for its UMT5 text encoder
huggingface-cli download Wan-AI/Wan2.2-TI2V-5B-Diffusers \
    --local-dir weights/Wan2.2-TI2V-5B-Diffusers

# text + a camera path -> an explorable 3D Gaussian scene
python infer/infer.py \
    --ckpt $FEW \
    --wan_path weights/Wan2.2-TI2V-5B-Diffusers \
    --cameras infer/examples/poses/t2mv_living_room.json \
    --prompt "a cozy living room with a stone fireplace and a leather sofa" \
    --out out/livingroom

You get the generated views, a video rendered from the Gaussian field along the camera path (--video_frames 81, --video_round_trip to fly out and back), and scene.ply — which opens in any 3D Gaussian Splatting viewer.

A camera path is always required. infer/examples/poses/ ships real ones taken from the footage the model was trained on; --trajectory {dolly,orbit,pan,spiral} synthesises one instead.

Training

DATA_ROOT=data/mine bash train/train_l2p.sh                              # stage 1, 50k steps
TEACHER=runs/l2p/model_step50000.pt bash train/train_dmd2.sh             # stage 2, 10k steps

Both launchers are plain torchrun and scale to multiple nodes with NNODES / NODE_RANK / MASTER_ADDR. Every hyper-parameter is an environment variable carrying the published default. See the training guide for what each one does.

Bring your own data in a plain local format — one JSON Lines index plus image folders, no database and no object store. See the dataset format.

The geometry perception loss is implemented for both π³ and VGGT and is off by default (GEO_LOSS=none): it needs one of those backbones cloned and its weights fetched. Turn it on with GEO_LOSS=pi3 or GEO_LOSS=vggt — details.

📦 Dataset: NVS-Refined

We release NVS-Refined 🤗 — a curated, high-quality dataset for novel view synthesis, distilled from RealEstate10K, ACID, DL3DV, and SpatialVid. From these sources we keep only the clips that are:

  • 🔍 Sharp & high-fidelity — visually clean frames, with blurry and heavily-compressed sequences filtered out.
  • 🎥 Large in camera motion — sequences with substantial pose variation, so the data genuinely stresses view synthesis and 3D geometry.
  • 🎨 High in aesthetic quality — scored and filtered for visual appeal.

For clips that are otherwise valuable but noticeably blurry, instead of discarding them we restore them with Streaming FlashVSR (streaming video super-resolution), recovering usable high-resolution detail.

👉 huggingface.co/datasets/Sensen02/NVS-Refined

🗓️ Release Plan

🎓 Citation

If you find this repository useful, please consider citing PixWorld:

@misc{gao2026pixworld,
      title={PixWorld: Unifying 3D Scene Generation and Reconstruction in Pixel Space},
      author={Sensen Gao and Zhaoqing Wang and Qihang Cao and Dongdong Yu and Changhu Wang and Jia-Wang Bian},
      year={2026},
      eprint={2607.05373},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2607.05373},
}

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