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Community projects: add Ring + Streak CT-artifact augmentations (#201)#1022

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ScrollPrize:mainfrom
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Community projects: add Ring + Streak CT-artifact augmentations (#201)#1022
pscamillo wants to merge 1 commit into
ScrollPrize:mainfrom
pscamillo:patch-2

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Updated the description of scroll-specific augmentations to include additional features and validation details.

Updated the description of scroll-specific augmentations to include additional features and validation details.
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vercel Bot commented Jun 6, 2026

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@pscamillo is attempting to deploy a commit to the scroll Team on Vercel.

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Both transforms referenced here are now validated on a real raw CT crop from Scroll 5 (PHerc172, open zarr store), not just the synthetic self-tests — before/after plus per-voxel difference across depth.

For both, when wiring into the scroll trainer I'd constrain ring_axes / streak_axes to the acquisition scan axis so the artifacts lie in the true reconstruction plane (the None default randomizes across all spatial axes). GPU cost on RTX 5070 (Blackwell sm_120): Ring 0.379 ms/call, Streak 0.401 ms/call for a (1, 192, 192, 64) patch. Per-transform detail and montages in the individual PRs.
ring_floored_1
fidelity_StreakArtifactTransform

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