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Ferrous

Ferrous is a brute-force calculating chess engine that plays in a local environment. The way it works is it looks through positions by generating best moves for both sides in its "mind" and determines which one is the best for it. Ferrous works on bitboards, which means it has room for massive optimizations and potential to become better than all human chess players on Earth. It's current limitation is depth 9, beyond which Ferrous cannot find a move in reasonable time

What has been actualized

  • bitboard generation
  • occupancy generation
  • heuristics & piece values
  • fen-to-board and board-to-fen converters
  • magic bitboards
  • pseudo-legal move generation with later validation
  • incremental evaluation
  • alpha beta pruning algorithm
  • basic moves tuning
  • moves make-unmake system
  • move encoded in u16, including from and to square, and flag
  • UCI protocol
  • history heuristics
  • quiescence search (top priority)
  • transposition tables
  • dymanic depth for time controls

Planned on being carried out

  • pgn converter
  • opening book
  • terminal-based UI
  • null move pruning
  • futility search
  • razor pruning
  • late move reduction
  • aggressive move ordering for better pruning
  • micro optimizations
  • syzygy database

History

I (Sava2008) am an advanced chess player, and I have always admired how a machine can play better than any human being. I'd been considering the idea of making my own engine for a few months then, and had decided that I had had enough competence to fullfil the dream, so, I had embarked on building Ferrous, a functional chess engine that came up with a move in any position by simply evaluating the material, and piece positioning. This is the second version, which unlike the array-based first version, uses bitboards to look through thousands of positions per second and reach better depth

Comments

currently the performance is estimated to be around 1.7-2.8 MNPS. estimated elo approx. 1800 on lichess.org

Instruction on usage

  1. Rust 1.94.0 is required on your computer (should work with older versions, but I did not check that)
  2. download the zip file with the engine
  3. unpack it anywhere
  4. open the terminal on your computer
  5. copy the directory of the folder with Ferrous
  6. run the following command in the terminal cd path/to/Ferrous && cargo build --release for maximum optimizations
  7. locate to target folder, then release, and double click the executable file with LMB Currently works only for existing releases

References

look up Ferrous's games on lichess study I created also check out PerftLab PerftLab repo

Credits

developer: Sava2008

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Chess engine which plays in a local environment

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