Security fixes are applied to the latest release line only. Please update to the newest release before reporting a problem.
| Version | Supported |
|---|---|
| 1.5.x | ✅ |
| < 1.5 | ❌ |
Please report security issues privately so a fix can ship before the problem is public. Do not open a public GitHub issue for a security vulnerability.
Use one of these channels:
- GitHub Security Advisories (preferred). Open a private report at https://github.com/RykoTheDev/godothub/security/advisories/new
- Email.
theryko11@gmail.com
Please include as much of the following as you can:
- A description of the issue and the impact you believe it has.
- The affected version or commit, and your operating system.
- Steps to reproduce, a proof of concept, or a relevant crash or log.
- Any suggested fix or mitigation, if you have one.
- Acknowledgement. We aim to reply within a few days.
- Assessment. We confirm the issue and agree on its severity.
- Fix and disclosure. We prepare a fix, cut a release, and credit you in the release notes unless you ask to stay anonymous.
Please allow a reasonable window for a fix to ship before disclosing the issue publicly.
GodotHub is a desktop application built on Tauri. A report is in scope when it affects:
- The application itself: the Rust backend, the web frontend, or the Tauri IPC boundary between them.
- The auto-updater or the release artifacts, for example a signature or integrity problem.
- Handling of untrusted input such as downloaded archives, Git repositories, or project files on disk.
Out of scope: vulnerabilities in Godot itself, in third-party services the app talks to, and issues that require an already-compromised machine.