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ssl-tournament-package

Organizational tooling for running a RoboCup SSL tournament — teams, format & brackets, referee assignment, scores and standings. API-first: the web UI and any external tools are clients of it.

Built in Go — a single self-contained binary with the web UI embedded, cross-compiled for Linux/macOS/Windows (modeled on ssl-game-controller).

Early planning stage — see docs/architecture.md.

Sibling to ssl-streaming-package (the live-streaming tier).

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Everything regarding organizing a proper Small Size League tournament

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