An editor for System.IO.Serialization.Binary.BinaryFormatter's serialization.
Mainly for unity games that save data in binary form.
- View saved data
- Edit saved data
- Save edited data as a new file (or just overwrite the original)
- Load DLLs to fix dependencies
(Modified values will be highlighted red or green if they are invalid or valid respectively)
(Tooltips are shown when the mouse hovers over a label, just in case the name didn't fit)
(playerstats.dat from game "We Need to Go Deeper")


