Remove "native script" errors for Skyrim game#43
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…warning, as skyrim scripts are always non-native & new event definition is common in modern papyrus
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I dont know when exactly "native scripts" became a thing or if it something Caprica specific (in which case, pardon this PR), but at least for Skyrim the "native" keyword exclusively belongs to function definitions, there is no such thing as a "native script"
These are a handful of changes to skip "native script" related checks for Skyrim only, in particular
Additionally, I made a small change to the workflow which had a depreciated error before