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OpenPhysics
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SceneryStackTemplate
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chore: bump @biomejs/biome to 2.5.7
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#75:
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Raise Vite chunkSizeWarningLimit to 5000.
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Use optionize for constructor options across view components.
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chore: refresh package-lock.json
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chore: bump biome schema to 2.5.6
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chore(deps-dev): bump the development-dependencies group with 2 updat…
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chore: typecheck tests via tsconfig.test.json
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fix: use control-surface colors for preferences content contrast
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fix: eliminate Sim* strays and a11y key collision in fork scripts
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Rename placeholders to SceneryStackTemplate branding.
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feat: add scaffold-screens and sim-level rename for GitHub template flow
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chore: pin engines.node >=24 and @types/node ^24 (#22)
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fix: add explicit types to fuzz env constants for Biome useExplicitType
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chore(deps): override brace-expansion to clear npm audit (GHSA-mh99-v…
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chore: bump Biome schema to 2.5.5
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chore(deps): npm update
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chore(deps-dev): bump jsdom from 29.1.1 to 30.0.0 (#21)
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chore(deps-dev): bump fast-uri from 3.1.2 to 3.1.4 (#19)
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Patch transitive high-severity advisories in build deps
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Sync package-lock.json with Playwright devDependencies.
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Normalize bootstrap load-order comments in main.ts and init.ts.
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Document the shared ScreenIcons convention for multi-screen sims.
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Refresh educator/developer docs and align CLAUDE.md to fleet standards.
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Drop local LICENSE in favor of the OpenPhysics org default.
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