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Texture Pipette

Click on a texture, plant or object in the world and get it selected in the construction menu instead of scrolling through the list looking for it. In-game it shows up as "Terrain Texture And Object Picker".

What it does

  • Picks ground textures, foliage (grass, flowers, bushes), placeable trees and supported placeable objects straight off the map
  • Jumps to the matching entry in the construction menu, if a spot has mixed foliage it shows every match
  • Only offers what the current map actually has, so results always make sense for where you're playing
  • Map foliage becomes paintable from the construction menu wherever that's possible
  • Optional free painting mode while the pipette is active
  • Can be reactivated any time, the active brush resets by itself

How to use

  1. Open the "Pipette" tab in the construction menu
  2. Press "Activate pipette"
  3. Click a texture, foliage, bush, tree or supported object
  4. Confirm the result in the construction menu
  5. Paint or build as usual

Feedback

Picked something that came out wrong? Open a GitHub issue with your mod/game version, the map, and other relevant mods. log.txt helps if it looks like a script error.

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Farming Simulator 25 mod for identifying terrain textures and paintable foliage layers.

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