Switches manual hall lights on when it gets dark and off again once it's light, so you don't have to walk around flipping switches yourself every dusk and dawn.
- Turns on matching manual hall lights automatically in the evening, off again during the day
- Catches up correctly after sleeping or any other time skip
- Adjusts lighting shortly after a savegame loads
- No menu, no settings, just runs in the background
It only reacts to placeable halls, sheds and buildings that have manual light groups. The short delay after loading or a time skip is intentional, it gives the mod a moment to read the current time before deciding what to switch.
Found a hall it doesn't recognize, or lights doing the wrong thing? Open a GitHub issue with your mod/game version and which building it was, log.txt helps if it looks like a script error.
- Forbidden Mods: https://forbidden-mods.de/filebase/file/78007-automatische-hallenbeleuchtung/
- ModHub: not listed individually yet, browse all Nalathan mods: https://www.farming-simulator.com/mods.php?title=fs2025&searchMod=Nalathan
- Website: https://www.nalathan.de/
- YouTube: https://www.youtube.com/@nalathangaming
- Issues: https://github.com/Nalathan01/FS25_AutomaticHallLights/issues