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release v2.0.0 - #15

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N7z merged 25 commits into
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develop
Aug 14, 2026
Merged

N7z merged 25 commits into
masterfrom
develop

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@N7z

@N7z N7z commented Aug 14, 2026

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The first number moves because the saved map format changed in a way an older build cannot read: a
map now carries one lighting rig instead of a lights list, a part can carry a name and a light,
and a folder can name a parent. Maps saved by 1.2 open here untouched; maps saved here are refused
by 1.2.

In this release

  • Lighting. One sun and an ambient fill, edited from the Explorer, in place of the old list of
    suns. A part can carry a point light or a spot light, which travels with the part and aims out of
    one of its faces.
  • Tone mapping. The viewport maps light onto the screen with a filmic curve and an exposure
    control, so bright surfaces roll off instead of clipping to white.
  • Folders inside folders, as deep as you like, with drag and drop in the Explorer to nest them.
  • Explorer. Right click for what a row can do, F2 to rename, Workspace and Lighting collapse,
    parts can be given a name of their own.
  • Sliders on the properties that have a floor and a ceiling, on a track you can aim with.
  • Undo covers folder changes, reaches the panels, and treats one drag as one step.
  • MCP server (mcp-server/), so Claude Code can build and refine maps live in a session.
  • The Arrange panel is gone.

Checklist

  • npm test — 47 passing
  • ./vendor/bin/pest — 145 passing
  • live-editing-server — 115 passing
  • mcp-server — 77 passing
  • version bumped to 2.0.0
  • merged with a merge commit
  • tagged v2.0.0 on the merge commit
  • release published
  • master merged back into develop

N7z added 25 commits August 11, 2026 15:25
@N7z
N7z merged commit 4100736 into master Aug 14, 2026
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