Bleed lethality - #7731
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PotatoTomahto wants to merge 1 commit into
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did kind of want something like this, though whats a rough example of the values? like how long someone with 100 damage worth of cuts will survive with this compared to the old values? |
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Well, let's see how it turns out balance-wise! It's probably better than surviving for five minutes while bleeding from everywhere though.
This was referenced Aug 31, 2026
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About The Pull Request
Why It's Good For The Game
First point is math changes after Life() optimizations messed with all the previous calculations.
Second point is me being overzealous in determining crit behavior.
Changelog
🆑
balance: increased bleed from injuries and arteries
fix: enter hard crit when your brain runs out of blood
/:cl:
Pre-Merge Checklist